change combat

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: change combat

Postby MadNomad » Thu Feb 10, 2022 4:25 pm

DonVelD wrote:
MadNomad wrote:how?

I'll give you a few examples:
-You start drinking when there are people right behind you - you get destroyed
-You don't drink before a sprintland - you get destroyed
-You don't right-click a critter - you get destroyed
-You don't use a speedboost - you get destroyed
-You run out of water - you get destroyed
-You run into the group of enemies/run in the wrong direction - you get destroyed
-You swim through water - you get destroyed
-You get stuck on trees/other players - you get destroyed
-You badly time your cleave or take aim accidentally on someone you have 40 ip on and you can't run away (happened to me :lol:)- you get destroyed
-You get surrounded - you get absolutely destroyed lol
-You start to starve because of the energy drain - yeah you're on the way to be dead


alright

there are a bunch of funny examples of playing tag and running back and forth, this is quite weird combat and should be changed to something that looks more normal!

dropping a frog behind you in player's path is also not combat and not what it should look like
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Re: change combat

Postby mulamishne » Thu Feb 10, 2022 4:28 pm

MadNomad wrote:even if they were like this, then how can I know you haven't done some key mistake like waiting 20 seconds after cooldown?


Alright, hes acknowledged it's skill based!

(Good troll today tbh got me for a minute)
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Re: change combat

Postby MadNomad » Thu Feb 10, 2022 4:29 pm

you would only have to press button immediately, is that so much skill? :lol: :lol: :lol: :lol: :lol:
everyone knows how to do that

mulamishne wrote:Good troll today


apparently you don't know what trolling means

sMartins wrote:A Better card game could be surely be accomplished


indeed! one where you don't have one set of best moves, but where each move has advantages and disadvatages against some other moves
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Re: change combat

Postby DonVelD » Thu Feb 10, 2022 4:39 pm

MadNomad wrote:alright

there are a bunch of funny examples of playing tag and running back and forth, this is quite weird combat and should be changed to something that looks more normal!

dropping a frog behind you in player's path is also not combat and not what it should look like

Just admit that you're retarded and move on. Image
What a way to shit on my effort to explain that it indeed takes skill and makes the combat unique, and not stand in place and make the skill clicking 3 buttons + the stats. But that's what i expected, hope it helps others!
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Re: change combat

Postby mulamishne » Thu Feb 10, 2022 4:46 pm

DonVelD wrote:What a way to shit on my effort to explain that it indeed takes skill and makes the combat unique, and not stand in place and make the skill clicking 3 buttons + the stats. But that's what i expected, hope it helps others!

I never understood why people are so against the movement based combat, some of the best fighting games of all time are movement based and it translate pretty decently to haven.
Last edited by mulamishne on Thu Feb 10, 2022 4:49 pm, edited 2 times in total.
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Re: change combat

Postby SnuggleSnail » Thu Feb 10, 2022 4:47 pm

Remember threads like this when considering sparing a hermit's life
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
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Re: change combat

Postby MadNomad » Thu Feb 10, 2022 4:50 pm

SnuggleSnail wrote:Remember threads like this when considering sparing a hermit's life


:lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:

for sure :D
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Re: change combat

Postby DonVelD » Thu Feb 10, 2022 4:50 pm

SnuggleSnail wrote:Remember threads like this when considering sparing a hermit's life

Imagine feeling bad for hermits :)
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Re: change combat

Postby MadNomad » Thu Feb 10, 2022 5:11 pm

if only someone had a good argument!
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Re: change combat

Postby DonVelD » Thu Feb 10, 2022 5:19 pm

MadNomad wrote:if only someone had a good argument!

there was a few, i'll just post this from the other thread with you
DonVelD wrote:i think this conversation is pointless, don't try to hit me with the "you ran out of arguments" on the way out too, you're wrong + ratio + didn't ask + cope + don't care ¦]
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