Kaios wrote:seemed like you were enjoying yourself bashing every possible object you could reach, are you sure the effort you put in to that siege is equal to the effort it took to create everything that was destroyed?
Cant read too much into this siege. It took every pvp group on 1 side and some mentally weak noobs on the other side for 1 outer palisade to be broken which let us bash every unwalled thing inside
If they just spammed alts and broke the catas, built inner walls sooner, had walls around their farms, etc, the damage should have been 0. Only mistakes and incompetence let there be any value in this siege. Same with them renaming charter. Realistically they shouldnt have had any losses with this siege mechanics. Even their pvp losses were due to incompetence, they had safe pali defenders advantage but forgot who even had safe pali keys.
There will never be a real siege with this mechanics which imo is kinda sad. I quit haven weeks ago and come back because siege and alliances etc are a fun event. I bet its true for a lot of people. I just wish it had realistic mechanics like in earlier worlds instead of 'defend this thing for 24h which can be bashed in 5m by an alt'. I like the sound of that shield concept. I dont mind the idea of siege taking weeks as long as it feels like there is real game mechanics in play and not this absolute autism that this thread is about.
Spamming walls and alts? Rly? Surely nobody thinks this is the kind of competition we want in this game to decide the fate of ur village
