ur not upsetting anyone at this point its embarassing
get a job
overtyped wrote:DonVelD wrote:overtyped wrote:Ever heard of easy to learn, easy to master? I think SoS being easy to learn and brainless is perfect. Especially since it excels in group fights and is still good in low numbers and 1v1s.
It became the meta in large group fights and is just good at literally fucking everything.
ftfy, you almost dropped the act but i'm here to help you out in the time of need
It's also ass at chasing, and only works defensively when 'genius pvpers' run right into your lines.' Ever gonna point that out?
Dawidio123 wrote:So your solution is that you should never engage the other party and have them chase you? Well that sounds like a lot of fun, especially when the other party is not willing to give chase.
No move should be able (BY ITSELF) to make you unable to engage the other party.
overtyped wrote:Dawidio123 wrote:So your solution is that you should never engage the other party and have them chase you? Well that sounds like a lot of fun, especially when the other party is not willing to give chase.
No move should be able (BY ITSELF) to make you unable to engage the other party.
Nope, what has been beating us is pushing in all together and not stopping. Storm is low dmg, when a concerted all in is made, the build can't stop it, since it relies on poke, not ko's. This is exactly what crushed us during the first few siege defenses. Did storm seem so op when it was losing badly?
Dawidio123 wrote:overtyped wrote:Dawidio123 wrote:So your solution is that you should never engage the other party and have them chase you? Well that sounds like a lot of fun, especially when the other party is not willing to give chase.
No move should be able (BY ITSELF) to make you unable to engage the other party.
Nope, what has been beating us is pushing in all together and not stopping. Storm is low dmg, when a concerted all in is made, the build can't stop it, since it relies on poke, not ko's. This is exactly what crushed us during the first few siege defenses. Did storm seem so op when it was losing badly?
It has been working only because you scatter when pushed instead of staying together and pushing back with SoS, saying it's poke is just false, get hit at 70 openings (2-3 SoS) as 3-4th target and it's no longer just poke. Also we've been running SoS and Raven's bite/Cleave deck focused on blue (uac bois) for almost all fights during siege
overtyped wrote:Just lies. At almost all points you guys ran exclusively kito opp knocks cleave.
overtyped wrote:Just lies. At almost all points you guys ran exclusively kito opp knocks cleave.
overtyped wrote:Whoa, so you are using a whole range of different builds like ravens bite for different scenarios instead of just kito/cleave for everything? Seems like a big problem, the devs should know immediately.
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