one continent pve only

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: one continent pve only

Postby joojoo1975 » Fri Dec 27, 2024 10:03 pm

rfxDarth wrote:
MightySheep wrote:+1 we shall name it the griefer continent where you get griefed by naked alts every day and cant do anything about it

it only works in games which have constant moderation


rfxDarth wrote:You still cannot do anything about it.
did you even read the posts m8? And I already discussed a lot of the foreseen problems that could come up with a PvE continent. Why are you so Agitated? If this happens, then just go straight to the non pve parts of the map

rfxDarth wrote:It takes, like, at most a minute to make a naked alt.
Though it may take like a minute to make a naked alt, it takes a Lot longer to get an Alt up to Yeomanery

rfxDarth wrote:And if you kill one, you get hit by:

- Being unable to teleport for half an hour

- Unable to log out for a week

- Scents by which you can be tracked whenever you go

- Get harassed by nidbanes

Fucking awesome deal, 10/10, would self-moderate again

Well first off, no one is going to be killing(and no nidbanes) anything, that's the whole point of the PvE Continent.
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Re: one continent pve only

Postby rfxDarth » Sat Dec 28, 2024 12:07 am

joojoo1975 wrote: did you even read the posts m8? And I already discussed a lot of the foreseen problems that could come up with a PvE continent. Why are you so Agitated? If this happens, then just go straight to the non pve parts of the map


Did you? I was rebuffing the sheep's irony and the implied argument that crimes are an effective means of dealing with griefers, which they are not in current hafen. Nothing related to OP-post.
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Re: one continent pve only

Postby Sephiron » Sat Dec 28, 2024 12:24 am

Everyone will have an alt base in pve world and take up all the usable space lmao
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Re: one continent pve only

Postby Reiber » Sat Dec 28, 2024 1:56 am

horrible suggestion, even just for experiments.

people have been whining about that for ages, and everybody knows its a bad idea coming from 50 year old spuces.
but if you do try that, and it enevitably fails they will whine that it just has been executed badly. and isnt just a bad idea , till the end of time.

dont make concessions to extremists.
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Re: one continent pve only

Postby dafels » Sat Dec 28, 2024 2:04 am

one continent pve only

Crazy
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Re: one continent pve only

Postby joojoo1975 » Sat Dec 28, 2024 3:42 am

rfxDarth wrote:I was rebuffing the sheep's irony and the implied argument that crimes are an effective means of dealing with griefers, which they are not in current hafen. Nothing related to OP-post.


So then what are your thoughts on the original post? As i had replied to you thinking you were just another who did not read, A lot of this mess with the griefing will, In my opinion, will be dealt with with personal and village claims, prolly not all, as I see some people only play this game to grief others. But for the most part, I see it as something to endeavor.

Sephiron wrote:Everyone will have an alt base in pve world and take up all the usable space lmao


What's stopping that from happening now? take a look: https://map.hearthworld.com/?x=29&y=42&zoom=-6

I'm willing to be that dang near everyone of these Major villages has someone(village/p-claim) within 20 minutes of them now. People truly forget how Large this server Really is. Now I will totally agree that there will be some who see a base and will try to grief it, but for the majority who already has a personal or village claim already up. . .

Reiber wrote:horrible suggestion, even just for experiments.

people have been whining about that for ages, and everybody knows its a bad idea coming from 50 year old spuces.
but if you do try that, and it inevitably fails they will whine that it just has been executed badly. and isnt just a bad idea , till the end of time.

don't make concessions to extremists.


Would you like to explain Why its a bad idea? you may not be wrong, but I would like to see your point of view.
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Re: one continent pve only

Postby Sephiron » Sat Dec 28, 2024 4:28 am

joojoo1975 wrote:
Sephiron wrote:Everyone will have an alt base in pve world and take up all the usable space lmao


What's stopping that from happening now? take a look: https://map.hearthworld.com/?x=29&y=42&zoom=-6


I'm saying continents are only so large, if it's just one continent that is pve literally everyone and their mother will have a massive safehouse on the continent, including(especially) the people who you're so afraid of. There won't be any room left for the kind of people this is intended for, because they Don't have a single competitive bone in their body to contest for space and even if they did, "PVE only" prevents them from doing anything about it. The continent will be bricked half-way into the second week. Even if they stop playing, you're going to have to wait for the claim to decay and then the palisade (because for sure you're not going to have the STR or gear to wreck it yourself on PVE land) along with anything else before anyone can even move into that spot.
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Re: one continent pve only

Postby joojoo1975 » Sat Dec 28, 2024 6:12 am

Sephiron wrote:I'm saying continents are only so large, if it's just one continent that is pve literally everyone and their mother will have a massive safehouse on the continent, including(especially) the people who you're so afraid of. There won't be any room left for the kind of people this is intended for, because they Don't have a single competitive bone in their body to contest for space and even if they did, "PVE only" prevents them from doing anything about it. The continent will be bricked half-way into the second week. Even if they stop playing, you're going to have to wait for the claim to decay and then the palisade (because for sure you're not going to have the STR or gear to wreck it yourself on PVE land) along with anything else before anyone can even move into that spot.


I understand about things being only so much, but do you understand the truly vastness of the current continent? I can agree with you in the fact that there is a possibility that this will all go ass up, but considering right now, two month into the game there are still hundreds of characters playing atm and that I really do not believe that PVP was the one deciding factor of keeping Everybody in check. But you may be right. Maybe Fear of getting killed or your base wiped has "kept back the hordes" But I disagree. the last 3 worlds I played I specifically made my village on an Island and was blessed by not having ass hats for neighbors. this world I joined up with WB, only to watch the "powers that be" slip away into the night and allow the village to be uncontested except by some no pvp alts and whatnot. And most of the Refugees of WB live not too far away from the original village. Hell I would even surmise there are a couple still living within the ruins of WB itself.

We will never know if this will be like it was before the curio change, few of you know what I mean when I say "searching for days to find a tree seed" But I believe it needs to be implemented to find out.
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Re: one continent pve only

Postby DonVelD » Sat Dec 28, 2024 10:05 am

we should make a pve continent just for joojoo to exist there and no way of getting out (for him) ¦]
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Re: one continent pve only

Postby mumstroom » Sat Dec 28, 2024 10:41 am

loftar wrote:Do I really have to spell it out for you? My point is this: What do you do on a non-PvP server when someone:
Starts building a village idol to claim the land around you;
Takes ten alts to block the exit of your palisade gate;
Builds a palisade around your claim;
Plants a tight forest all around you, or conversely, cuts down all the trees around you;
Simply stands in your way;
Runs away with the carcass of the animal you just killed; or
Just decides to settle down next to you while you don't like him?
These, and many other conceivable actions, are far easier ways to grief people than is PvP, and PvP is the only thing that keeps them somewhat in check. Therefore, removing PvP results not in less griefing, but in more.

In case it's not obvious, I'm not denying that some people just want to live in peace, and I don't think it would be a bad thing if they could do that. But removing PvP does not result in that.

What do PVP mechanics really help in these situations?

>Starts building a village idol to claim the land around you;
Nothing, because for 90% of playerbase its impossible to siege anyone. And trying to siege the remaining privileged 10% is a deathwish.

>Takes ten alts to block the exit of your palisade gate;
Nothing, because its likely just a bait and will instantly equip a B12 if you mistakenly aggro them.

>Builds a palisade around your claim;
Reason why people won't do this is because building palis is tedious, not because any pvp mechanics would prevent it.
In fact most players just could not survive from a situation like this, what are they even supposed to do? Make alts, build a new temporary village from scratch, grind brimstone all only to get access to siege engines so that they could access their original village? Which may be very difficult or impossible if the griefer sees any effort to defend his newly built pali.

>Plants a tight forest all around you, or conversely, cuts down all the trees around you;
See last 2 points. (its too tedious so nobody does it + average player could do nothing to prevent it anyway)

>Runs away with the carcass of the animal you just killed; or
>Simply stands in your way;
Its currently much more likely that you are the target, not the animal.

>Just decides to settle down next to you while you don't like him?
Siege will never be balanced.

Loftar should publicly admit that none of his points apply in reality, so that people would stop throwing them around in discussions like these.
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