dafels wrote:How about a new defensive move that would partially protect you from arrow shots if you have it active. Lets say if the guy has it active, he would only receive a fraction of the damage , if he forgets to put it on or the defensive manuver gets shot down by multiple arrows then it is his fault and he gets to taste the 100% damage. This would fuck up many people's 5 card decks too.
nice idea, but i feel like if it was just one skill it would be easily spammable and the archer would die horribly, thus another stale meta of pure ua/mc characters.
How about 2 manuevers required?
For example:
Arrows have two combat damage types that must be blocked. (Two new damage types)
As Aboveblocks arrows fired in an arc
So Belowblocks arrows fired in a straight line
A combination of have both up negates the arrows damage immensely and allows the ua/mc to "charge" the archer and get in his face/inflict damage.
I feel like one maneuver only would be too easy.