maze wrote:With the correct group and setup. yeah you sky rocket from metal alone :/
Question is: should that be possible or does it need a nerf?
I think nerf it should be, but I was wrong on other things before...
maze wrote:With the correct group and setup. yeah you sky rocket from metal alone :/
ChildhoodObesity wrote:i like it as is, in order to excel at metal you have to excel at EVERY other industry basically it seriously takes months of hardcore playing to hit insane qualities on metal
i mean going to q300 anvil in like 2 weeks of the world as maze paints isnt even close to possible id be surprised to see it in 2months
Can't remember this happening.maze wrote:Ladygoo can confirm it for you, as lady was part of AD at that point.
jorb wrote:Granger wrote:Localised resources should be unclaimable.
Why is this such a big deal, and why does everyone keep harping about this? I have during the course of this world laid my grubby little hands on almost all types of localized resources, and I'm a hermit nub. If you actually watch the wonders, my experience is that there are plenty of unclaimed ones out there simply for the taking.
ctopolon3 wrote:need to fix before wipe:
1. claim rare resources + alt's harvest rare resourcesd (not static nodes)
2. drinks to all satiations (poultry, game , nuts, mushrums )
3. make archers great again (300dmg - 300armor = 0 dmg)
4. profit to int psy dex will (like str agi con in late game) (3000int=x3 LP; 3000psy=x3 heal; 3000dex=resist wound, 3000will=x3 EXP)
5. metal Q : 11coal (burnout = 0% progress) + alt w/o miners skills for blacksmith (more wrouhgt iron chance )
6. bark in not tunning containers (raise water Q on cauldron )
7. EXP events resets not only after update (no update = no EXP)
8. siege bug (12hrs connected to corner = ignore shield siege)
9. no botting no borring (slime in mine, something same on farming \ fishing \ cooking)
10. cheese : speedup slaugter, colored chees stages
Potjeh wrote:ctopolon3 wrote:need to fix before wipe:
1. claim rare resources + alt's harvest rare resourcesd (not static nodes)
2. drinks to all satiations (poultry, game , nuts, mushrums )
3. make archers great again (300dmg - 300armor = 0 dmg)
4. profit to int psy dex will (like str agi con in late game) (3000int=x3 LP; 3000psy=x3 heal; 3000dex=resist wound, 3000will=x3 EXP)
5. metal Q : 11coal (burnout = 0% progress) + alt w/o miners skills for blacksmith (more wrouhgt iron chance )
6. bark in not tunning containers (raise water Q on cauldron )
7. EXP events resets not only after update (no update = no EXP)
8. siege bug (12hrs connected to corner = ignore shield siege)
9. no botting no borring (slime in mine, something same on farming \ fishing \ cooking)
10. cheese : speedup slaugter, colored chees stages
Almost all of this can be fixed without a reset :/
ctopolon3 wrote:need to fix before wipe:
1. claim rare resources + alt's harvest rare resourcesd (not static nodes)
2. drinks to all satiations (poultry, game , nuts, mushrums )
3. make archers great again (300dmg - 300armor = 0 dmg)
6. bark in not tunning containers (raise water Q on cauldron )
8. siege bug (12hrs connected to corner = ignore shield siege)
10. cheese : speedup slaugter, colored chees stages
dafels wrote:I like to be under Frosty's command.
LadyGoo wrote:No, they can't. There is a variable called "balance". If not fixed from the beginning, the issues (such as above, although I might not agree with all of them) cannot be fixed further into the game as it would give someone super-advantage, while the newcomers would be disadvantaged.
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