Overall, the change is very good.
What now needs to be worked on is the gilding attributes for items and their % chance to succeed.
The fact the meteor rings have the literal worst chance to succeed gildings for the gems you want makes no sense - them having 8 slots is a detriment as it lowers the chance to succeed... Why is the meta to tailor a ruby for guarantee, then throw random gems in hoping the ring fails to increase the rescue chance? The only alternative is to gather 10-15 jotun brilliant gems (or whatever cut you need) and then yolo on the base chance.
Replacing the needles effect from beaver dungeon, or the singing with magic to instead of opening a new slot to simply applying the tailor guaranteed 100% chance would be more useful. (With the singing cost changed to be the number of times an item has been sung instead of number of items slotted already)
