Separate LP for crafting and combat skills

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Separate LP for crafting and combat skills

Postby Vladichka » Fri Aug 21, 2026 12:21 am

lordgrunt wrote:i mean, it's an idea posted initially 5 years ago. why do you expect it to be implemented now?

Because hats must flow
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Re: Separate LP for crafting and combat skills

Postby azrid » Fri Aug 21, 2026 8:25 am

DDDsDD999 wrote:
lordgrunt wrote:How would you obtain said forms of LP? crafted curio go towards crafing LP and combat gained items give combat LP? would be heavily skewed towards crafting.

All LP is split between the exact same ratio, otherwise it defeats the whole point. Probably just 50:50 for simplicity.

Fund this!
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Re: Separate LP for crafting and combat skills

Postby MarcusXDead » Fri Aug 21, 2026 10:17 am

+1 fuck alts
^The wall of text^
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Re: Separate LP for crafting and combat skills

Postby Rebs » Fri Aug 21, 2026 6:43 pm

+1
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Re: Separate LP for crafting and combat skills

Postby lordgrunt » Fri Aug 21, 2026 9:32 pm

DDDsDD999 wrote:
lordgrunt wrote:How would you obtain said forms of LP? crafted curio go towards crafing LP and combat gained items give combat LP? would be heavily skewed towards crafting.

All LP is split between the exact same ratio, otherwise it defeats the whole point. Probably just 50:50 for simplicity.


this actually makes least amount of sense to me. so im a crafter, i churn those curios like mad, just to realize only half of it goes to where I want? one legged crafters, one handed warriors.
for this to make sense these two types of LP would have to be completely separate. if balance is towards crafted curios giving crafitng LP, make it so hunting/killing gives certain amount of filler LP.
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Re: Separate LP for crafting and combat skills

Postby azrid » Fri Aug 21, 2026 9:37 pm

lordgrunt wrote:
DDDsDD999 wrote:
lordgrunt wrote:How would you obtain said forms of LP? crafted curio go towards crafing LP and combat gained items give combat LP? would be heavily skewed towards crafting.

All LP is split between the exact same ratio, otherwise it defeats the whole point. Probably just 50:50 for simplicity.


this actually makes least amount of sense to me. so im a crafter, i churn those curios like mad, just to realize only half of it goes to where I want? one legged crafters, one handed warriors.
for this to make sense these two types of LP would have to be completely separate. if balance is towards crafted curios giving crafitng LP, make it so hunting/killing gives certain amount of filler LP.

This is not an issue at all. Zero effect for competitive balance.
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