lordgrunt wrote:i mean, it's an idea posted initially 5 years ago. why do you expect it to be implemented now?
Because hats must flow
lordgrunt wrote:i mean, it's an idea posted initially 5 years ago. why do you expect it to be implemented now?
DDDsDD999 wrote:lordgrunt wrote:How would you obtain said forms of LP? crafted curio go towards crafing LP and combat gained items give combat LP? would be heavily skewed towards crafting.
All LP is split between the exact same ratio, otherwise it defeats the whole point. Probably just 50:50 for simplicity.


DDDsDD999 wrote:lordgrunt wrote:How would you obtain said forms of LP? crafted curio go towards crafing LP and combat gained items give combat LP? would be heavily skewed towards crafting.
All LP is split between the exact same ratio, otherwise it defeats the whole point. Probably just 50:50 for simplicity.
lordgrunt wrote:DDDsDD999 wrote:lordgrunt wrote:How would you obtain said forms of LP? crafted curio go towards crafing LP and combat gained items give combat LP? would be heavily skewed towards crafting.
All LP is split between the exact same ratio, otherwise it defeats the whole point. Probably just 50:50 for simplicity.
this actually makes least amount of sense to me. so im a crafter, i churn those curios like mad, just to realize only half of it goes to where I want? one legged crafters, one handed warriors.
for this to make sense these two types of LP would have to be completely separate. if balance is towards crafted curios giving crafitng LP, make it so hunting/killing gives certain amount of filler LP.


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