MightySheep wrote:btw to person who wrote wall of text about how much the running simulator pvp sucks
having actual pvp objectives negates this in some ways. if there is a meteor, catapults, warflag, etc on the floor you cant just run, youre forced to stand your ground, problem is there is so few objectives worth getting KOd for that it doesnt work as intented
Admittedly those do sound like they'd be a good fix as far as PvP events are concerned. They're definitely the easier thing to implement too, but just general world PvP would still be a running simulator.
I'd take that change though, it's better than nothing. I just wanna both take part in and watch others fight. Like properly fight. Like collide with each other and exchange blows instead of running around for 95% of the 'fight'. Making distance only to wait on cooldowns like after you cleave.
At least with an objective based event where you're punished for leaving the area that could in theory happen, but I just have so little faith in J&L that I can't see anything cool happening or anything being fixed anytime soon if at all.