Wall Destruction too Destructive

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Wall Destruction too Destructive

Postby TeckXKnight » Mon Aug 31, 2015 2:46 am

Splash damage keeps going forever. I broke 1 palisade segment and nearly 30 segments were lost in 1 direction. Even a small breach could easily wipe out an entire wall. Note that this palisade is only a day old so that may have played a role.
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Re: Wall Destruction too Destructive

Postby ApocalypsePlease » Mon Aug 31, 2015 2:56 am

Low soak + high health + high splash damage = very miserable experience for early establishments.

This does sound more impactful to make up for how little resources it takes to make walls. Perhaps the splash damage could become specific to tools used? (Battering ram could have high splash, hands could have low, tools could have low-medium?)
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Re: Wall Destruction too Destructive

Postby CTheRain » Mon Aug 31, 2015 5:36 am

So its going to start looking like a high level game of Age of Empires 3?

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Re: Wall Destruction too Destructive

Postby jorb » Mon Sep 07, 2015 8:38 am

Will consider. Thanks.
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Re: Wall Destruction too Destructive

Postby Maiden » Mon Sep 07, 2015 9:55 am

Not mentioned: It only did massive destructions like that for newly built walls, the cascades get a lot smaller as soak goes up
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Re: Wall Destruction too Destructive

Postby kitsune121x » Mon Sep 07, 2015 1:52 pm

TeckXKnight wrote:Splash damage keeps going forever. I broke 1 palisade segment and nearly 30 segments were lost in 1 direction. Even a small breach could easily wipe out an entire wall. Note that this palisade is only a day old so that may have played a role.

if I saw that I would be laughing my ass off nothing personal https://youtu.be/9E7Ep3U06Nc?t=1m24s
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Re: Wall Destruction too Destructive

Postby Kinglazy » Mon Sep 07, 2015 5:56 pm

Any chance we can have this as a toggle mechanic if it wasn't intended? I'd prefer replacing my wall with a brick one eventually rather than build multiple walls.
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