Bring back XMPP notifications

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Bring back XMPP notifications

Postby wickerman_156 » Tue Sep 08, 2015 10:36 pm

http://www.havenandhearth.com/forum/viewtopic.php?f=6&t=4478

Noticed you can no longer request to receive notifications on Google Talk when someone messes with your claim and such.
It was a very helpful feature, please bring it back.
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Re: Bring back XMPP notifications

Postby Headshot » Wed Sep 09, 2015 7:48 am

+1 from me. Xmpp need to be back for react on claim tresspassing and character summon to give a chance to fast react.

Absolutly amazing mechanic that was removed. Should be obviously return. Jorb, what you said about that?
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Re: Bring back XMPP notifications

Postby jorb » Wed Sep 09, 2015 8:43 am

Yes, I don't see why not.
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Re: Bring back XMPP notifications

Postby Oddity » Sun Oct 11, 2015 2:43 am

jorb wrote:Yes, I don't see why not.

sweet. Do you know loftar's opinion?
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Re: Bring back XMPP notifications

Postby loftar » Sun Oct 11, 2015 2:50 am

Well, to recap the discussion from when they were removed, it was in part because it removed stealth completely as a game mechanic (to an extent that seemed more than excessive) and also because they made it necessary to cover a village in one large pclaim, in order to get the intrusion notifications.

With regards to bringing them back, therefore, I'm not entirely sure what the reasonable way to go about it would be. If the discussion were limited to pclaims, I think the reasonable thing would be to notify the claim owner if a crime clue were left on the claim that the owner could actually see. That would cause the intruder to be more careful with how many clues he leaves, to minimize the risk of notifying the owner, which seems like a positive thing.

However, it is more murky when it comes to vclaims. It seems that, to make the situation symmetric to the extent that might be required to remove the incentive to cover a village with one large pclaim, the system would need to check if any village member could see the clue of a crime being committed, but that doesn't seem particularly performance-friendly, and I'm also slightly worried about it causing an incentive to enter a thousand alts into a village just to increase the chances of being notified.
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Re: Bring back XMPP notifications

Postby Sevenless » Sun Oct 11, 2015 5:02 pm

*scratches chin*

Is this worth layering into the game system? There was talking of "watch towers" being added. Perhaps they could be the item that "detects" tresspassing, and their quality would influence the chance of detection?

I'd also think this could be pair with ingame notification as well through village chat.
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Re: Bring back XMPP notifications

Postby Jackwolf » Sun Oct 11, 2015 7:05 pm

That would be pretty awesome, actually, if a sort of watch-tower was added in such a way. More so if it had some sort of use online, as well as off like that.
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Re: Bring back XMPP notifications

Postby shubla » Sun Oct 11, 2015 7:10 pm

You could make it send you notification when somone enters range of watch tower or commits any crime on it. nice idea actually.
Maybe it could be authority object and only work for vclaims and it would consume authority over time. Or when it sends notification.
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Re: Bring back XMPP notifications

Postby Tonkyhonk » Sun Oct 11, 2015 7:58 pm

pclaim issue aside, as i remember, it only helped the strong to be stronger and made them untouchable - that was the general conclusion from the discussion in the thread which is now gone.

loftar wrote:That would cause the intruder to be more careful with how many clues he leaves, to minimize the risk of notifying the owner, which seems like a positive thing.

im afraid most intruders hardly care though.
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Re: Bring back XMPP notifications

Postby Vigilance » Sun Oct 11, 2015 11:51 pm

Tonkyhonk wrote:im afraid most intruders hardly care though.

incredibly true, i've never given a shit about leaving scents and probably never will.
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