Lifting unconscious hearthlings

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Lifting unconscious hearthlings

Postby Archiplex » Fri Sep 11, 2015 9:35 am

The ability to lift not only unconscious hearthlings, but conscious ones would be neat, though given the nature of the ordeal you should only be allowed to do so with the Theft skill (Or a new Kidnapping skill that leaves scents even longer than Murder? As well as preventing hearthing home.)

The most desired reason for this is saving allies who are drowning, it doesn't seem right that we can only sit and watch as they drain stamina and suffocate on water where we could be dragging them to safety/land/boats.

The other reason is the added aspect of possibly kidnapping people/holding them at a place for whatever purposes are desired (Though, in this case to prevent trolling it might be desireable to add a way to hearthlings to suicide).
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Re: Lifting unconscious hearthlings

Postby shubla » Fri Sep 11, 2015 9:40 am

Bunch of alts that can kidnap you, no thanks.
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Re: Lifting unconscious hearthlings

Postby Archiplex » Fri Sep 11, 2015 9:43 am

shubla wrote:Bunch of alts that can kidnap you, no thanks.


Not any worse than death, if they can rage and attack you, they can kill you.

At least with kidnapping you might have a chance to live again.
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Re: Lifting unconscious hearthlings

Postby shubla » Fri Sep 11, 2015 9:43 am

Archiplex wrote:
shubla wrote:Bunch of alts that can kidnap you, no thanks.


Not any worse than death, if they can rage and attack you, they can kill you.

At least with kidnapping you might have a chance to live again.

Thats just dumb mechanic that would be abused.
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Re: Lifting unconscious hearthlings

Postby Archiplex » Fri Sep 11, 2015 9:48 am

shubla wrote:
Archiplex wrote:
shubla wrote:Bunch of alts that can kidnap you, no thanks.


Not any worse than death, if they can rage and attack you, they can kill you.

At least with kidnapping you might have a chance to live again.

Thats just dumb mechanic that would be abused.


Like I said, I don't see how it's any worse than being straight up killed in combat.
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Re: Lifting unconscious hearthlings

Postby shubla » Fri Sep 11, 2015 9:49 am

Archiplex wrote:Like I said, I don't see how it's any worse than being straight up killed in combat.

Lets add command that crashes server. I dont see it being any worse than eating ice cream.
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Re: Lifting unconscious hearthlings

Postby Archiplex » Fri Sep 11, 2015 9:51 am

shubla wrote:
Archiplex wrote:Like I said, I don't see how it's any worse than being straight up killed in combat.

Lets add command that crashes server. I dont see it being any worse than eating ice cream.


I mean if you could field some actual complaints I'd be happy to explain why I don't think it's a bad mechanism, your comparison doesn't even make sense.
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Re: Lifting unconscious hearthlings

Postby shubla » Fri Sep 11, 2015 9:51 am

Archiplex wrote:
shubla wrote:
Archiplex wrote:Like I said, I don't see how it's any worse than being straight up killed in combat.

Lets add command that crashes server. I dont see it being any worse than eating ice cream.


I mean if you could field some actual complaints I'd be happy to explain why I don't think it's a bad mechanism, your comparison doesn't even make sense.

Neither your mechanic.
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Re: Lifting unconscious hearthlings

Postby Archiplex » Fri Sep 11, 2015 9:52 am

shubla wrote:Neither your mechanic.


And what I'm asking is could you explain /why/ you think it can be abused?
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Re: Lifting unconscious hearthlings

Postby shubla » Fri Sep 11, 2015 9:53 am

Archiplex wrote:
shubla wrote:Neither your mechanic.


And what I'm asking is could you explain /why/ you think it can be abused?

Thats just pointless. Its idiot mechanic. Theres no ponit ni adding it. NO ONE would use it for anything except griefing or abusing,
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