Animals and cliffs

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Animals and cliffs

Postby venatorvenator » Fri Sep 11, 2015 10:13 pm

How bad a decision would be to make boars and bears terraform cliffs a bit when in aggro so that they can't be trapped anymore?
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Re: Animals and cliffs

Postby jorb » Fri Sep 11, 2015 11:37 pm

... because simply jumping over them would, be too... not strange?
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Re: Animals and cliffs

Postby venatorvenator » Fri Sep 11, 2015 11:42 pm

lol I didn't even know that was possible.
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Re: Animals and cliffs

Postby jorb » Fri Sep 11, 2015 11:53 pm

Well... you're making suggestions for new implementations. Only your imagination sets the limits, really. Why would terraforming seem more possible?
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Re: Animals and cliffs

Postby venatorvenator » Fri Sep 11, 2015 11:59 pm

I always try to go for what seems easier to me. I imagined you would only need to adapt the soil drop mechanic and that it meant less coding. Jumping makes more sense, of course.
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Re: Animals and cliffs

Postby Shrapnelx » Sat Sep 12, 2015 12:01 am

Enjoy the cliff safety while you can.. i feel the day is near where we log in and try and kill a bear from a cliff like usual, but instead the motherfucker climbs up and dickpunches us in the asshole..
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Re: Animals and cliffs

Postby soliddgino » Sat Sep 12, 2015 12:58 am

There is infact a way to kill animals easily without using cliffs. Works on everything. Its called leveling up marksman and UA. EZ PZ. (I also have a secret strategy i will not share in fear of it being removed) PS: I can kill bears without cliffs super easily without taking damage... 10 Marksman 15 UA and 50 STR
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