Variable Wall Heights

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Variable Wall Heights

Postby spavaloo » Thu Oct 01, 2015 6:46 pm

Brick walls (and stone walls, if they're implemented) should be able to have a variable height to maintain a level top when built on uneven terrain, or for decorative purposes. The signpost for the wall section would have an option to raise the building cost in order to make the wall section taller than default, letting you keep the entire wall level with the top of the section built on the highest square.
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Re: Variable Wall Heights

Postby Lunarius_Haberdash » Fri Oct 02, 2015 4:30 am

Very cool idea
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Re: Variable Wall Heights

Postby DDDsDD999 » Fri Oct 02, 2015 5:59 am

I'd like to be able to flatten right under them as well. Build a lattice/support along a wall length or on a house or other structures that enables you to alter the height of the ground.
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Re: Variable Wall Heights

Postby banok » Fri Oct 02, 2015 10:58 am

Think thats alot of dev work, if your care that much get digging.

I'd rather they add the housing texture system to walls.
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Re: Variable Wall Heights

Postby Fostik » Fri Oct 02, 2015 11:42 am

banok wrote:thats alot of dev work


What a perfect state of mind. Are you from russia?
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Re: Variable Wall Heights

Postby Lunarius_Haberdash » Fri Oct 02, 2015 12:15 pm

banok wrote:Think thats alot of dev work, if your care that much get digging.

I'd rather they add the housing texture system to walls.


Definitely this, and modular housing, and internal fireplaces.

And most importantly: Making houses exist *in* the world, rather than in a nebulous pocket dimension.
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
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