Energy system needs to be remade.
the current system makes it so alts and bots are more used and hinders players who are working on stats.
If I mine with my main, dig dirt, gather clay or do anything. i have to then drink water what lowers my energy. what then need to be filled by water.
A bot or alt. we do the same task and i can let the alt run into the ground and die. the task done and my food storage not wasted on labor working.
I would like to see the change made so that you don't lose Energy to drinking water or tea or anything other then time.
Energy should not hinder the hermits or farmvil players rather it should hinder aggressive raiders.
If Energy lowered over time 1.2 Energy per min (faster when full maybe 2-3 ticks a min)
while on village claim or claim you're not part of ~ 5-6 ticks a min
While building on an Claim or village claim you're not part of ~ 1 tick pre item used to build
While leaving scents - 1 tick pre scent
and so on.
Raiders need to prepare for a raid. adding enegry cost to raiding would hinder them and make them grief less.
I understand "blah blah blah" world easyer " blah blah" carebear.
But no I stand on my views that players leading a peaceful life in haven need to be protected more and given an easyer time.
raiders need to prepare for loses for raids.