Rebalancing the curiosity system

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Rebalancing the curiosity system

Postby molenga » Fri Oct 09, 2015 6:21 pm

The main difference people that played legacy haven notice on the current game is probrably the curiosity system, due to how slow paced it is now when compared to w7.

This is mainly due to the removal of the personal belief system, withount the learning ability bonus from the full change and full peacefull personal beliefs and withount the tea buff to learning ability the amount of lp that we receive per curio is restricted only to the curios base lp that is determined by q.

Now, im not saying we should bring the personal belief system back, it caused far more problems then solutions, but maybe the current curiosity system is in need of some rebalancing, like increasing the base lp that each curio currently gives per q level and maybe introducing a new system akin to the learning ability system but less flawed? :)
molenga
 
Posts: 357
Joined: Wed Feb 25, 2015 7:00 pm

Re: Rebalancing the curiosity system

Postby venatorvenator » Fri Oct 09, 2015 6:27 pm

I disagree; what we need is some way to block auto curio swap.
Xcom wrote:Most good things last only a short time
venatorvenator
 
Posts: 1066
Joined: Fri Mar 07, 2014 5:59 pm

Re: Rebalancing the curiosity system

Postby shubla » Fri Oct 09, 2015 6:31 pm

venatorvenator wrote:I disagree; what we need is some way to block auto curio swap.

Or just resedign current curio system :roll:
Theres reason why people made up this sytem "so fast", because current curiosity system just doesnt work.
No, i dont know any better system
Last edited by shubla on Fri Oct 09, 2015 6:34 pm, edited 1 time in total.
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
User avatar
shubla
 
Posts: 13041
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

Re: Rebalancing the curiosity system

Postby molenga » Fri Oct 09, 2015 6:33 pm

venatorvenator wrote:I disagree; what we need is some way to block auto curio swap.

Agreed, but that is an entirely different topic.

What do you disagree with, you don´t think we should increase the amount of lp gained for each curio? Im not saying we should make dandelions give 2k lp or something, just a small increase.
molenga
 
Posts: 357
Joined: Wed Feb 25, 2015 7:00 pm

Re: Rebalancing the curiosity system

Postby sabinati » Fri Oct 09, 2015 6:37 pm

salem inspirational system was probably better tbh
User avatar
sabinati
 
Posts: 15513
Joined: Mon Jul 13, 2009 4:25 am
Location: View active topics

Re: Rebalancing the curiosity system

Postby molenga » Fri Oct 09, 2015 6:46 pm

sabinati wrote:salem inspirational system was probably better tbh

Have not played salem, what is different about it´s system?
molenga
 
Posts: 357
Joined: Wed Feb 25, 2015 7:00 pm

Re: Rebalancing the curiosity system

Postby venatorvenator » Fri Oct 09, 2015 6:48 pm

molenga wrote:
venatorvenator wrote:I disagree; what we need is some way to block auto curio swap.

Agreed, but that is an entirely different topic.

What do you disagree with, you don´t think we should increase the amount of lp gained for each curio? Im not saying we should make dandelions give 2k lp or something, just a small increase.

No, I don't, it's fine as it is for me. I am actually gaining LP much faster than I did in w7.

It's exactly the same topic because increasing LP yield without somehow changing stuff to block curio bots would exponentially increase the LP gap between subscribing botters and non-botters, or non-subs.
Xcom wrote:Most good things last only a short time
venatorvenator
 
Posts: 1066
Joined: Fri Mar 07, 2014 5:59 pm

Re: Rebalancing the curiosity system

Postby molenga » Fri Oct 09, 2015 6:54 pm

venatorvenator wrote:
molenga wrote:
venatorvenator wrote:I disagree; what we need is some way to block auto curio swap.

Agreed, but that is an entirely different topic.

What do you disagree with, you don´t think we should increase the amount of lp gained for each curio? Im not saying we should make dandelions give 2k lp or something, just a small increase.

No, I don't, it's fine as it is for me. I am actually gaining LP much faster than I did in w7.

It's exactly the same topic because increasing LP yield without somehow changing stuff to block curio bots would exponentially increase the LP gap between subscribing botters and non-botters, or non-subs.

Bots will always be a problem, but the system as it is now is already favouring botters over non-botters, and quite honestly as it is now being a non-sub player is like not playing the game at all, more like being constant raid-fodder because you can´t play enough to even gather curios, muh less protect your claim from raiders.
molenga
 
Posts: 357
Joined: Wed Feb 25, 2015 7:00 pm

Re: Rebalancing the curiosity system

Postby sabinati » Fri Oct 09, 2015 6:59 pm

molenga wrote:
sabinati wrote:salem inspirational system was probably better tbh

Have not played salem, what is different about it´s system?


it is based on resource consumption rather than simple login and swap curios at certain time.

instant study an inspirational. it drains your black bile, which regens by consuming certain food.
studying same inspirational multiple times had diminishing returns until you bought/leveled a skill, spending the inspiration points.

similar system could be implemented here with some tweaking.
User avatar
sabinati
 
Posts: 15513
Joined: Mon Jul 13, 2009 4:25 am
Location: View active topics

Re: Rebalancing the curiosity system

Postby Hervarth » Fri Oct 09, 2015 7:02 pm

sabinati wrote:salem inspirational system was probably better tbh


I would agree with that probably.

I don't really see the problem with lp gain being slower globally. Why are people so attached to large numbers?
It makes it harder to play solo without alts, because you maybe dont gain enough lp to not softcap everything, but I'm ok with that if it encourages people to cooperate a bit more.
_Gunnar's alt
User avatar
Hervarth
 
Posts: 301
Joined: Sun Aug 16, 2015 4:24 pm

Next

Return to Critique & Ideas

Who is online

Users browsing this forum: Claude [Bot] and 80 guests