sabinati wrote:build roads
Roads will never ever match the level of trading we had in the last few previous worlds (I don't know what it was like before W5). It'll be better than it is, barter stands would be super useful too. But it just won't be what it was. And for me trading was a huge part of the game. It was effectively my profession. It'd be like if they took mining out of the game, how would miners feel?
Right now trading isn't "trading", it's 95% or more just walking. But there's a fairly active push to keep things this way. A) no teleportation is important for other game aspects B) Some people like having incentives to not kill their neighbours.
I will wait, and be sad while I wait I guess. If the devs come up with a more formalized interaction hardcoded enabling open cities, or some form of feudalism, option B might change enabling some trading options (like long distance mail) to become viable.