In addition to my recent post, i want to make another for discussing two ideas i had:
Burial, &
Forgiveness/Grudges
1.Burial
Basically, you could bury fallen friends. I would create a lump in the ground, and will create a gravestone, saying the players name, age, total LP gained, cause of death, etc. It would also make it so the next player related to the person who died and was buried would get a couple extra buffs, like a bit of LP, and if he was murdered the scent would stay longer.
2. Grudges
Basically, you could set or not set a grudge on a player upon death. If you were murdered, before your game closes, the game would ask if you would like to put a grudge on the person who killed you. Saying yes would leave a scent and make the murderer a outlaw, however, saying no, would do absolutely nothing. There would be no scents made, and the murderer is not turned to an outlaw or anything. This would be useful if you needed to kill an alt.