Metal Arrows

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Metal Arrows

Postby abt79 » Thu Dec 03, 2015 1:54 am

I think it's pretty self explanatory. Higher damage than bone of course because it's a nonrenewable resource and quite a bit harder to get

1 nugget of hard metal+branches=a few arrows, as you're hammering it onto the stick and don't need string


Because we shouldn't still be shooting pieces of splintery bones in the iron age
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Re: Metal Arrows

Postby Asgaroth22 » Thu Dec 03, 2015 10:07 am

They could pierce armor a little too. Though with the current metal quality this might be a little op.
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Re: Metal Arrows

Postby jorb » Thu Dec 03, 2015 10:51 am

That would be nice, but I think we should probably get the damage model right first.
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Re: Metal Arrows

Postby rye130 » Thu Dec 03, 2015 11:25 am

jorb wrote:That would be nice, but I think we should probably get the damage model right first.


What's your vision for archery's place in PvP? Historically its been either OP or useless. Just changing the damage numbers isn't going to fix that.
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Re: Metal Arrows

Postby shubla » Thu Dec 03, 2015 11:36 am

Archery is currently pretty useless. Except if your enemy is afking or something. Somekind of archery towers would be cool. They would give you advantages to shooting so you can actually hit enemis. They would be built inside walls so you can shoot peoples asses if theyre sieging you.
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Re: Metal Arrows

Postby LadyV » Thu Dec 03, 2015 12:08 pm

They really don't do any more damage I think the true value of metal tips is the fact they pierce armor easier and thus do more damage that way.
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