Taking people Prisoner

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Taking people Prisoner

Postby Ragnar214 » Thu Dec 03, 2015 11:24 am

If you knock them out instead of killing them. They can try and escape and may succeed, or not. Depends on what you decide or if they get away unnoticed. Someone could decide to stay a prisoner and take their chances at escape or die a "martyr" lol
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Re: Taking people Prisoner

Postby Badich » Thu Dec 03, 2015 11:43 am

Build a cage and force him to slavery work for freedom.
But we need some kind of works for long period in closed space. Dig worms for example. :twisted:
Put 1k worms in special place and gates are opened. 8-)
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Re: Taking people Prisoner

Postby Ragnar214 » Thu Dec 03, 2015 11:50 am

I was thinking that the prisoner/slavery would only last as long as either death/escape depending on whether or not your jailer/slavedriver keeps you prisoner. Whether that being guiding you to the jail/cage or cutting you down when you try to escape.

Unless of course you do escape. Should be some lockpicking or something, or if your STRength is higher than the quality of the cage or bars you can rip them apart, or dig for freedom lol. Something along those lines.

Or just try running away.

Would add a new element to things.

Would need a rope in your inventory or in your hands to tie them up originally tho. And would have to keep tying them up when they are finished work for you lol. If your prisoner is offline lets say you get a .5% decrease in how much stamina is used when you cut a tree etc. to simulate your slave/prisoner being with you
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Re: Taking people Prisoner

Postby LadyV » Thu Dec 03, 2015 12:06 pm

No, just no!
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