I personally like the idea of Stat caps, but in order for it to work and everyone to enjoy it the game needs to be balanced with those caps in mind.
for instance MINING: as it stand there are spots in the game that would require MORE than 300str (will hardness nodes in this next world accommodate to this?)
again on the STR front Pally Bashing: idk if that was even a thing in this world because i don't raid people XD, but w7 was like 480ish str just to damage palisades.
personally i wouldn't be heartbroken if this wasnt a thing.
other than STR i cant REALLY think of a stat that is challenged by that cap, but that's the intention of this thread! the faster we realize issues with the cap the faster the game can be tuned to function well!