Graphical change to show active pclaims

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Graphical change to show active pclaims

Postby jordancoles » Mon Feb 22, 2016 2:15 am

Image

With the new pclaim timegate it would be nice if functioning pclaims with authority could have burning eyes like village idols or the beacon skull post
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Re: Graphical change to show active pclaims

Postby Redlaw » Mon Feb 22, 2016 5:51 am

I do agree with this really, had a thought about the same a while back.
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Re: Graphical change to show active pclaims

Postby vatas » Mon Feb 22, 2016 6:46 am

Yes, this should be a thing.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread

Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)

Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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Re: Graphical change to show active pclaims

Postby Amanda44 » Mon Feb 22, 2016 11:33 am

It would look good but isn't it quite nice that players don't know if the claim is active or not? I mean, for example, I don't try to access a pclaim but if ppl could see it wasn't active yet it is almost like an invitation ...
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Re: Graphical change to show active pclaims

Postby jorb » Mon Feb 22, 2016 12:03 pm

Probably, yeah.
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Re: Graphical change to show active pclaims

Postby jordancoles » Mon Feb 22, 2016 7:32 pm

Amanda44 wrote:It would look good but isn't it quite nice that players don't know if the claim is active or not? I mean, for example, I don't try to access a pclaim but if ppl could see it wasn't active yet it is almost like an invitation ...

You can check by turning off criminal acts and then clicking to dig on the claimed tiles

If it let's you then its not active
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

Check out my pro-tips thread
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Re: Graphical change to show active pclaims

Postby LadyV » Mon Feb 22, 2016 7:37 pm

Nice idea, I agree.
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Re: Graphical change to show active pclaims

Postby linkfanpc » Tue Feb 23, 2016 2:45 pm

If it runs out of presence then it crumples down.
Total misplay.
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