Nodes & Conflict

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Nodes & Conflict

Postby LadyGoo » Fri Mar 04, 2016 12:47 am

If the nodes were meant to be the nodes for conflicts, the places where PvP would be happening, it is not working at the moment. No-one knows when the resources are going to spawn. Therefore, only the luckiest or people who have managed to claim them will have the resource. Why not to implement the timers for the spawns? I can imagine a lot of PvP happening around the places of power. Meanwhile, noobs won't suffer that much, because they'll know they are going to be killed.
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Re: Nodes & Conflict

Postby pimotimo » Fri Mar 04, 2016 12:48 am

I had the same idea the other day, respawn timers would be nice, probably with 1-2 hour gap between the notice and the respawn of the resource
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Re: Nodes & Conflict

Postby Thedrah » Fri Mar 04, 2016 1:08 am

why notices? why not make it the same time every day?

it's annoying how they randomly spawn right now so why not make everything spawn 12utc every other day? with clay pits get 5 maybe, or every day
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Re: Nodes & Conflict

Postby Ozzy123 » Fri Mar 04, 2016 1:09 am

Its a great idea. I remember jorb or loftar saying somewhere that the nodes are made to improve pvp or something like that, and right now noone knows when will they spawn.
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Re: Nodes & Conflict

Postby VDZ » Fri Mar 04, 2016 1:11 am

Thedrah wrote:why notices? why not make it the same time every day?

it's annoying how they randomly spawn right now so why not make everything spawn 12utc every other day? with clay pits get 5 maybe, or every day


Because that would utterly screw those that are asleep, working, or otherwise unable to play at that time. If there's going to be a specific time, have the specific time rotate a bit per cycle so everyone gets a chance.
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Re: Nodes & Conflict

Postby Thedrah » Fri Mar 04, 2016 1:16 am

yeah, that'd be fine. but make it something you can calculate

then we can set up trade depending on the respawn rate instead of hoping rng favors you
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Re: Nodes & Conflict

Postby jorb » Mon Mar 07, 2016 9:16 am

I've had similar ideas. Might perhaps happen, but not a priority.
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