basuranephilim wrote:I think it would be less of an issue if you could just select an area to harvest crops from.
Just like paving or making a land survey.
It might not 100% fall in line with your vision on what the problem might be.
But I think that making harvesting less of a carpel tunnel syndrome festivity would certainly take some of the tedium away from it (even with amber client click to harvest), without taking away the time and stamina / energy barrier.
This is somewhat relevant because : If animals eat a lot, large farm area is required, and a lot of clicking is required
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
Ysh wrote:basuranephilim wrote:I think it would be less of an issue if you could just select an area to harvest crops from.
Just like paving or making a land survey.
It might not 100% fall in line with your vision on what the problem might be.
But I think that making harvesting less of a carpel tunnel syndrome festivity would certainly take some of the tedium away from it (even with amber client click to harvest), without taking away the time and stamina / energy barrier.
This is somewhat relevant because : If animals eat a lot, large farm area is required, and a lot of clicking is required
This can already existing. You do the shift + right click on a grown crop to box an area for the harvest. You can plant in the same way with the shift + right click with the seed.
basuranephilim wrote:Ysh wrote:basuranephilim wrote:I think it would be less of an issue if you could just select an area to harvest crops from.
Just like paving or making a land survey.
It might not 100% fall in line with your vision on what the problem might be.
But I think that making harvesting less of a carpel tunnel syndrome festivity would certainly take some of the tedium away from it (even with amber client click to harvest), without taking away the time and stamina / energy barrier.
This is somewhat relevant because : If animals eat a lot, large farm area is required, and a lot of clicking is required
This can already existing. You do the shift + right click on a grown crop to box an area for the harvest. You can plant in the same way with the shift + right click with the seed.
Yea, was about to edit my post, that I was completely wrong in that regard.
My bad, consider what I said earlier void and stupid.
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
stya wrote:If all beets go to animals, consider replacing them with carrots.
And don't let your carrots grow fully, harvest them as seed, it will both save you time and produce more.