jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.
linkfanpc wrote:Please, i have never begged so bad for a little feature before in a game, but i beg of you, PLEASE re-add the AMAZING music to the title screen, houses, to roads when following them, and the secret soundtrack! They were literally the best songs i ever heard and i need, NEED them back in this current version!
loftar wrote:Well, part of the problem was that it never worked particularly good. It relied on MIDI music, which only a subset of Java and/or system configurations support, for whatever reason. If anything, I'm considering converting them to MOD format or something that the client can decode without external support.
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.
loftar wrote:Well, part of the problem was that it never worked particularly good. It relied on MIDI music, which only a subset of Java and/or system configurations support, for whatever reason. If anything, I'm considering converting them to MOD format or something that the client can decode without external support.
shubla wrote:mp3 files
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