Taxidermy + Statues

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Taxidermy + Statues

Postby Ragnar214 » Fri Apr 15, 2016 5:31 am

Purely a home making cosmetic type thing.

But Stuffed animals that youve hunted. Would be cool to have a stuffed bear in my front hall, reception area :P.

Also carved Statues. Where you can carve a person including what they are wearing. Or any object in the game. Would take a long time to build one. Perhaps it can give some sort of bonus to your claim? Or village?
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Re: Taxidermy + Statues

Postby Ysh » Fri Apr 15, 2016 5:39 am

Village statue is a thing, though I guess they are broken now. Being able with custom statue is neat. Taxidermy will also be neat. I can hope to posing the animal in some different ways.
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Re: Taxidermy + Statues

Postby barra » Fri Apr 15, 2016 7:10 am

A couple of different picture frames or custom tapestries/rugs would be nice too.
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Re: Taxidermy + Statues

Postby GenghisKhan44 » Fri Apr 15, 2016 2:41 pm

barra wrote:A couple of different picture frames or custom tapestries/rugs would be nice too.

Prepare for penis-patterned tapestries.
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Re: Taxidermy + Statues

Postby jorb » Sat Apr 16, 2016 10:42 pm

Yeah, it'd be really cool, and I would like to do it. Not entirely trivial, doe.
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Re: Taxidermy + Statues

Postby GamingRAM » Sun Apr 17, 2016 1:43 am

Stuffed People/Players?


...

what?
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Re: Taxidermy + Statues

Postby Burinn » Sun Apr 17, 2016 1:56 am

My father had our dog stuffed when she died and having it around everyday was heart wrenching. We eventually lost a good portion of our house from a fire, and thankfully she effectively got cremated like I had always wanted.
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Re: Taxidermy + Statues

Postby wano987 » Sun Apr 17, 2016 8:30 am

As hill dwarf, I am strongly agree this.
(Stuffing sapient is just unthinkable, i.e. I would not think about that.)

Hmm. We need to:
1. Select object
2. If it have any animations - select an animation and it's moment.
3. Select size of target craft: medium (50% of hearthling), normal (100% of hearthling)

Additional crafting item - plinth. To make some statues more noticeable.
Additional usecase - mannequines. They have public-acessible equipment and it's clothes can be changed. But hand held items must be locked (like buckets, flute, etc).
Optional: moveable statues. Players may change it's animation and moment.

If it would accessible from the beginning (masonry skill) but may cause rock to crush into pieces (skill based) and requires amount of time near the whole rock chipping - it would be fair, and hardcore enough.

And on the end - it would be great like:
"This is fine statue of hearthling. Hearthling is laboring. Statue relates to settle of hearthling in High Mountains in W9."
or some more curious or active action depicted in stone/string supported wood covered with furs or cloth.
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