Allow field crafting of rope

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Allow field crafting of rope

Postby JohnnyFiveAces » Mon Oct 02, 2017 2:29 am

In legacy haven, rope did not require a separate apparatus in order to be crafted. If you happened to find a loose animal or needed rope for any other reason on the fly, you could just round up 10 taproots and make yourself a rope. Not being able to craft rope on the go is a bummer. I propose that the rope walk should work similarly to the pottery wheel, where making a rope without it drops the quality, and if you just need a cheap rope right away, you can make them the way it was done in the old version.
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Re: Allow field crafting of rope

Postby maze » Mon Oct 02, 2017 4:39 am

I would not mind this.
If they re-added this. make the crafting time a bit longer with it's own little animation.

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Re: Allow field crafting of rope

Postby Fostik » Mon Oct 02, 2017 7:12 am

+1.
As you can make pottery by hands with quality lose, you may also have possibility to weave rope without rope walk.
You may require also little more strings for that.
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Re: Allow field crafting of rope

Postby Granger » Mon Oct 02, 2017 7:22 am

I'm all for this. Make it work like pottery.
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Re: Allow field crafting of rope

Postby Necrisha » Sun Oct 08, 2017 3:15 pm

Yeah, maybe have the recipe as 1 bough and 10 string. The string is tied to the bough on one end, and pinned underfoot on the other, then the bough is spun simulating the twisting of the ropewalk. Makes total sense in bushcraft.
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Re: Allow field crafting of rope

Postby LadyGoo » Sun Oct 08, 2017 5:09 pm

+1
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Re: Allow field crafting of rope

Postby DoctorViper » Tue Oct 10, 2017 5:04 am

Granger wrote:I'm all for this. Make it work like pottery.
If you have nothing to make, then maybe it is still something. Why? Because you possess the idea that you wish to make something from nothing.
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