Also, I just wanna say this.
Visitor debuff has saved my ass a good number of times too. I'm not just saying it should be gone because somebody got away from me and I'm still seething over it, regardless of what you might think. During this world alone I've had numerous close calls in which visitor debuff has stopped me from dying, but that doesn't mean I think it's any less cheap.
I literally have a video of me going out to help a friend who said he was getting attacked like 20 seconds away from our village, I arrived too late just as he died, got chased myself by like 3 people (It was either AD or Ozzy and his crew, can't remember which), I take 3 decently large hits, I'm on like single digit health and then I run through the gate, didn't even shut it because fuck that and they had to give up their chase just like that. That shit is fucking homosex as fuck, doesn't matter if it saved my ass or not. It's L I T E R A L L Y a line that the enemy cannot cross for stupid as fuck reasons. We have gates in the game, gates can be played around, you can panic and misclick to open/close a gate, there is user error involved, there is miscommunication involved if you have others with you, visitor debuff cannot be played around.
Ozzy123 wrote:Well honestly removing visitor wouldn't fix safe palisades, people could just run in and close gates behind them, noone would try to run in and get locked anyways. I hope someone comes up with a way to get rid of the safe palisades as they are probably the worst thing that has happend to this game, literally 99% of the fights end up with one side running to a 10x10 palisade with 4 gates.
No I do agree that most of the time one guy isn't gonna risk getting caught inside the palisade locked in with the enemy, but again that choice would still be an option. Also from my experience with gate dancing PvP (literally the worst PvP in the game and sadly some of the most prominent) is people can panic, everyone tries to rush into a gate without thinking, people are getting stuck clipping against people. If the enemy managed to kill enough people in that situation they could theoretically risk a bullrush in on the last remaining people but not while visitor debuff is a thing, that shit stops it dead.
Long term maybe something else could be done about those safe proxy palisades, but in the short term visitor debuff isn't doing anything to help the situation, it's only making it worse.