sabinati wrote:sounds good to me as long as all the other shit like animals, weapons, armor, gilds, etc, etc, get balanced accordingly, e.g. gilds would need some significant boosts to stats to be effective after a certain point, maybe change them to percentage boosts instead of number boosts or something, otherwise even the best current stat gilds become worthless to mid-high level players
Good catch on gilds, didn't even think about that. The only downside is an opinion, but I think percent bonuses are ugly and should at least say what they will be for you personally without you having to put them on (which I'm sure a client would end up doing anyways).