A Gamebag for the Belt/Otherwise

Thoughts on the further development of Haven & Hearth? Feel free to opine!

A Gamebag for the Belt/Otherwise

Postby Southpaw » Mon May 03, 2021 5:57 am

I have been in some situation like this:

1. I have collected a nifty friend: perhaps a fine mole
2. My inventory is burdened with treasures
3. Debate which items to throw to the ground
4. Discard my newly gotten foraged flowers and birds
5. Return to the homestead, to unload all that remains of my voyage
6. I would like to bring my nifty friend with me on my next adventure, in to my mines.
7. I must sacrifice some bars of metal, or nuggets of tin to fit him in my sack
8. I would then reach an early end to my journey, sooner.
9. I put the friend away, and promise to bring him to the next expedition instead.
10. The mole never descends below.

I may be the only one, but I have always believed in bringing a friend along with me to the mines. I used to carry a high quality rat for luck, but I've since started carrying my favorite moles and turtles. I would really like there to be an option for us to carry smaller living or dead animals in a pack, that we can put in our belts or equip on our bodies, to not only facilitate the "I'm carrying 20 chickens" lifestyle, but also allow us to bring our friends with us to our labor.

Perhaps this will come in further clutch with the "Rat Catcher" credo implementation.
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Re: A Gamebag for the Belt/Otherwise

Postby Lambsauce » Mon May 03, 2021 2:32 pm

everything is better with pals by your side

+1
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Re: A Gamebag for the Belt/Otherwise

Postby mulamishne » Wed May 05, 2021 11:22 pm

I actually agree with this, maybe go for the canary style to check oxygen? Dead small game like rabbit on belts at least please!
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Re: A Gamebag for the Belt/Otherwise

Postby Zentetsuken » Wed May 05, 2021 11:36 pm

Imagine a system where you bring a small animal or insect to a quest giver and pay exp to have them bestowed with the magical ability to be equipped in a new aesthetic slot on the character sheet and be given a name, allowing them to render on screen and follow you around like a little familiar that serves no purpose other than the simple aesthetic of having it

I think I would go for a ruby dragonfly, or maybe a irrlight? firefly?

damn I would love this
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Re: A Gamebag for the Belt/Otherwise

Postby ogey » Wed May 05, 2021 11:58 pm

Maybe you could let them stay on your shoulder, like a parrot. Except instead of a parrot it's a rat or a dove.
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Re: A Gamebag for the Belt/Otherwise

Postby Jackwolf » Fri May 07, 2021 9:02 am

Zentetsuken wrote:Imagine a system where you bring a small animal or insect to a quest giver and pay exp to have them bestowed with the magical ability to be equipped in a new aesthetic slot on the character sheet and be given a name, allowing them to render on screen and follow you around like a little familiar that serves no purpose other than the simple aesthetic of having it

I think I would go for a ruby dragonfly, or maybe a irrlight? firefly?

damn I would love this


Damnit man, why'd you have to put this idea in my brain.

I'm upset that I don't have something I never knew I wanted.
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Re: A Gamebag for the Belt/Otherwise

Postby Reiber » Sat May 08, 2021 2:50 am

love the ideas althoug i am sure your friends following will never come.
also i would like too make my word heared in demand of making leeches visible on your character, we already have the wiggeling moddel, now let me stick it on my face and take my wobbly friends on an nice walk while they with increasing hunger strike my sweet lifes nectar,
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Re: A Gamebag for the Belt/Otherwise

Postby Vigilance » Wed Nov 10, 2021 3:43 am

bump this great thread
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Re: A Gamebag for the Belt/Otherwise

Postby iamahh » Wed Nov 10, 2021 1:49 pm

"shoulder slot" for small birds and rodents, pet system and cosmetics all in one
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Re: A Gamebag for the Belt/Otherwise

Postby DoctorCookie » Wed Nov 10, 2021 3:55 pm

This is crazy, but I like a little crazy. +1.
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