Sevenless wrote:Rebs wrote:I believe the original OP was talking about new village members who liked hunting but can't because of hardcapping and basically never being able to catch up. The video proves that I can spawn into a village and help kill a troll and the hardcapping stops me from having that fun with the village. and needless to say with that gear I could hunt whatever animals id like and feel like I am helping the village out day 1 of a new character, however as OP described, hardcapping is fucking that dynamic.
You can't farm day one either. In a game with stat progression as important as haven's that's just a reality of life. Hunting is not a unique mechanic in this regard.
The inability to trade between developed and undeveloped villages effectively is also an indicator of this. There is nothing you can do with human effort as a new character that generates useful resources. You can basically do botwork or you can wait to mature.
aye, I am in two minds about it really. I agree that stat progression should tie you to better gear ovs. but i also hate the idea of people having to just basically log on to study and do nothing for a few weeks, when i invite friends to play now i normally tell them to build their own hermit until they catch up a bit so they don't feel useless, kinda works but they still can never catch up and not feel like they are softcapping everything.
They changed farming to allow for everyone in the village to harvest without farming stats, so there is at least an argument to be made to change when the animals are hardcapped to allow for something similar.