VDZ wrote:I think it was more an issue of usage than the music itself (e.g. complete quiet interrupted for a couple seconds as you enter a house, then complete silence again), but I always played with the music turned off (which I very rarely do in video games). Hafen's music is tons better and even after these countless hours I still haven't turned it off even once.
I certainly agree. I was always looking for ways in Legacy to incorporate Kaka's music, since I did indeed like it a lot, but the ways I found left a lot to be desired.
On the other hand, we've incorporated some of it in the current ambient music, and I think there's a case to be made that if we want more of it, adding more of it that way is probably the better way to go. The fact that it's MIDI music makes it stand out a bit against the other tunes though, so it's a wee bit iffy. Also there's a case to be made to make a larger project of it. I've long wanted to have a much larger selection of unique sounds and tunes that could be selected for each terrain so that they could all have more individual "soundscapes". Currently, the Heath terrain is the only one with a fairly unique soundscape, and while I don't necessarily think each terrain should be totally unique (I think it's nice to have some harmony between the forest terrains and the grassland terrains, for instance), a lot more of that would be really nice. It would be a bit of a project, though.