Caves make sense - you go in and north is still north, but not houses. All interiors are for some reason shifted by 90 degrees and for some reason after all these years it's starting to drive me nuts. Maybe I'm getting old.
Please (change) fix!
wafflecat wrote:Caves make sense - you go in and north is still north, but not houses.
Kaios wrote:I am constantly rotating my camera when entering and exiting houses
mvgulik wrote:Your not making sense.
In-door doors are always clickable (ie: no mandatory rotation needed).
Out-door doors are related to how you place houses. (Opposing doors => Constant rotation guaranteed).
Fostik wrote:This caused by cam ortho became a default for new render
Use :cam ortho -f, rotation will not be limited
Most players and me in personal enjoys bad cam, but beware it may cause depression without skyboxes.
Kaios wrote:I have a cellar that I can't click on without rotating the camera, because the cupboards block view of it.
mvgulik wrote:garbage
Kaios wrote:I have a cellar that I can't click on without rotating the camera, because the cupboards block view of it.
Kaios wrote:mvgulik wrote:garbage
dude shut up
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