Kaios wrote: I recall Salem obfuscating their population numbers in similar ways and to me that only indicates that the developers are afraid of showing what the true numbers look like.
Loftar has disputed Salem faking their population.
Kaios wrote: I recall Salem obfuscating their population numbers in similar ways and to me that only indicates that the developers are afraid of showing what the true numbers look like.
vatas wrote:Kaios wrote: I recall Salem obfuscating their population numbers in similar ways and to me that only indicates that the developers are afraid of showing what the true numbers look like.
Loftar has disputed Salem faking their population.
Archiplex wrote:the idea of a wipe needs to be made into a core balancing point around the game. ... I mostly echo Sevenless here. Just embrace the fact that this game doesn't really work long-term, embrace a 3-4 month wipe cycle, and make the game faster and more exciting.
Undefined wrote:OP is on point... Game peaks earlier and earlier, non-combat interaction has decreased, communities are very insular. Much of the game after the first 3 months of getting established and everything in order is about pushing numbers until you reach a point where you cba to spend 8 hours a day pushing them anymore. You slowly reduce the time you play to the point that in order to just log in and play you'll first need to spend 3-4 hours maintaining all the shit you ignored for a couple of days and realize that you're not actually enjoying the game anymore. You move on to other games you can just load up and play for 8 months until you see a "NEW WORLD" post and start prepping to do it all again because you remember how much fun those first 3 months were last year.
Pills wrote:Only reason world 10 lasted so long was because of all the big communities, which the community itself then ruined by getting bored and fucking each other in the ass so nobody bothers anymore.
Thaydi wrote:World 10 literally died the moment they sieged Aurora down. The biggest community in the game had no reason to keep playing.
It lasted almost one more year god knows why.
abt79 wrote:Thaydi wrote:World 10 literally died the moment they sieged Aurora down. The biggest community in the game had no reason to keep playing.
It lasted almost one more year god knows why.
lmao not at all, the most important player city in w10 was the hedgehug Community Fair which was on the other side of the world from NK.
Keep coping larperbabby
Pieczywo wrote:Proposed in first post changes will make opposite to what we need.
> There's not really a point in trying to double someone's UA/MC because the cost to double someone is exponentially more than to be half of someone.
Cost have to grow exponentialy to have usecase for LP.
Also exponential growth on metal is making game less playable for vast majority of players which cannot play 24/7 with plenty of bots. Graph should (and it is) looking like sqrt(x) not x^2 or x^x.
As a person who is back from W6 i think that gems and boost on crafted curio broke some lp business.