More cool features to the cattle roster

Thoughts on the further development of Haven & Hearth? Feel free to opine!

More cool features to the cattle roster

Postby aselpina » Sat Aug 14, 2021 12:38 pm

Hi!
I liked adding the lactation indicator to the cattle roster, but with the crazy amount of requests under these recent topics you can see that the herder mark might be a more desirable addition. Potentially it would be used way more often in herder's routine.
During long days spent working with cattle in this and older worlds I've been thinking about what can improve convenience of the cattle roster to the point when it's ideal. I have come up with few more potential fixes/improvements.

1) Collapsing unnecessary columns. If in one group of sheep I'm selecting them by milk quality/quality/breeding in other group I'm looking at wool quality/quality/breeding. You simply do not need to see wool % or quantity, as well as meat % and quantity in the first case, they are getting in the way. With other group it is reversing. With pigs, you will like to rather see meat options and milk options will be just getting in the way.
2) Filtering through indicator + numerous option. Basically, same purpose. Micromanaging. You often have different requirements for male/female/youngsters, often you would like sorting from big to small within these groups. It can be toggled by a checkbox.
3) Numbers! Number of entirety and number of selected animals. Must have, there is no good reason to not make it ;)
4) Toggle for colors. Panel with all the colors + none. A huge amount of people are using different fences for different breeding options, see example at #1. When you toggle one color the cattle roster shows just its list, but it doesn't mean that it unmemos other colors. You can go back to seeing the entirety of memo'd animals toggling back to the "none" color.

And of course adding herder marks* to the cattle roster

upd: please, check this link with the picture of how am I imagining it, since actual gif breaks to insert here, ty
https://imgur.com/a/NX71fAi :!:
Image
Last edited by aselpina on Sat Nov 06, 2021 6:41 pm, edited 2 times in total.
aselpina
 
Posts: 36
Joined: Fri Aug 28, 2015 10:56 pm

Re: More cool features to the cattle roster

Postby Godganesh » Sat Aug 14, 2021 12:52 pm

must have
Godganesh
 
Posts: 21
Joined: Fri May 10, 2013 2:26 pm

Re: More cool features to the cattle roster

Postby Alandor » Sat Aug 14, 2021 1:20 pm

Good idea! +++
Alandor
 
Posts: 2
Joined: Tue Aug 01, 2017 11:31 pm

Re: More cool features to the cattle roster

Postby ChildhoodObesity » Sat Aug 14, 2021 5:20 pm

as a top farmer i like this
User avatar
ChildhoodObesity
 
Posts: 4158
Joined: Tue Apr 10, 2012 8:16 am

Re: More cool features to the cattle roster

Postby strpk0 » Sat Aug 14, 2021 7:28 pm

+1, much needed upgrades to the cattle roster
Granger wrote:Fuck off, please go grow yourself some decency.

Image
User avatar
strpk0
 
Posts: 1131
Joined: Sat Sep 03, 2011 11:44 pm

Re: More cool features to the cattle roster

Postby aselpina » Sun Aug 15, 2021 8:42 am

thank you guys :prayemoji:
aselpina
 
Posts: 36
Joined: Fri Aug 28, 2015 10:56 pm

Re: More cool features to the cattle roster

Postby wonder-ass » Sun Aug 15, 2021 5:08 pm

now this is a great idea
see homo sexuality trending,. do not do that.
User avatar
wonder-ass
 
Posts: 2325
Joined: Thu Aug 01, 2013 7:02 am

Re: More cool features to the cattle roster

Postby SavageFox » Tue Aug 17, 2021 5:27 pm

yeah this gets my vote
User avatar
SavageFox
 
Posts: 151
Joined: Sat Jun 19, 2021 12:55 am

Re: More cool features to the cattle roster

Postby pawnchito » Sun Nov 07, 2021 3:36 pm

Please, these are great QoL suggestions for the roster.
User avatar
pawnchito
 
Posts: 1086
Joined: Sat Apr 07, 2018 11:52 pm

Re: More cool features to the cattle roster

Postby boshaw » Wed Jan 18, 2023 6:26 pm

Would be nice to see these additions to cattle roster in default eventually. I think it would also be nice to be able to assign new names to animals & groups via the roster rather than having to walk up, inspect, and do it in a completely different window. It's a bit tedious when having to rename or organize a lot of animals. It's also a clutter to have to open more windows just to do something that's almost entirely presented in another.
User avatar
boshaw
 
Posts: 1538
Joined: Tue Jun 01, 2010 10:22 pm


Return to Critique & Ideas

Who is online

Users browsing this forum: Semrush [Bot], Trendiction [Bot] and 30 guests