stya wrote:PvE does not need more tedium
It is not tedious at all to kill animals with cheese i mentioned before, the only tedious thing about current hunting is that you need to bring thousands of animals to your base , butcher them and put it somewhere.
I think if difficulty of hunt and output from each meat piece would be increased that would make things less tedious and more interesting.
stya wrote: prob half of the playerbase can barely kill a bear before they quit already...
I am pretty sure (although i could be wrong) the reason people leave is not because PVE content is too hard, and those who do for this reason are probably in a minority.
stya wrote:Those who do know how to fight won't care or find some other cheese or team up and smaller villages/hermits will just suffer from your ideas.
I don't mind if people cheese, i just do mind if it's the mindless cheese or with little effort/no sacrifice/no skill. ( example: how to kill most land animals : lure to water -> equip boar spear -> in safety use quick barrage untill it is dead and loose nothing)
Ofc it will make it less possible to hunt solo so hermits will probably suffer somewhat (although i think it is negligible difference in the grand scheme of things) , but for a small village it could become a group activity and i think that if people do something together it is definitely more interesting. Currently you can just solo stuff very early into the world (with a few exceptions ofc) so there is no need to take anyone with you.
stya wrote: I mean you don't need to cheese the vast majority of the animals, you can even fight trolls fairly either alone doing hit and run or with a few friends and just facetank it.
It takes quite a while to be able to do something like this so i am kind of fine with that (although i would definitely prefer if troll fights were more memorable than this) . The cheese strategies i want to be changed are those with pretty much no risk and effort.