loftar wrote:Just out of curiosity, have you considered simply having fewer animals?
that's a funny question because the logic is sort of true people just want more all the time and never consider to put themselves in less tedium however if it's about maxing out the character no matter the tedium involved this question becomes sort of like "did you try to turn your computer off and then on again?" if you have computer problem xD So what I suggest to understand op a bit better (idk how easy this is tbh and you guys also have the forumulas for everything so you could also just open an excel sheet and calc it) is to create some test world give yourself some average dudes stats, idk 2k stats or something, start making a shit ton of food, spawn barrels of the drinks you need, create a table with decent symble, idk q200 gold stuff is enough probably and give yourself infinte salt. eat unless you think it's not worth it to spam more food to gain stats. come back the same time tomorrow, eat to the same point of it not being worth to spam more food for stats, keep track of how much milk / meat was used. You can use a very simple meal "plan" like:
mbc
autism steak with pork and random stuff
meatpie pork with barley, chicken egg, pepper
shepherds pie with mash from beetroot, cowsmilk, laurel and the pie made with thyme, wheat, yellow onion
BBB with pork,poplar
cow chorizo with beef,sycamore
chicken salad with cives,lettuce,chicken egg
that's sort of what I eat except I throw in some other random cheese like formaela and this agi/con/psy cheese but it's not important and also some hunted stuff (DDD, whale, grey seal, beaver dog with fairy shroom) that I use to replace some of the above foods if I have it.
It's probably not perfect at all but some solid basic foods that barely requires leaving the base except you want to cook with whale meat or eat with truffles (which you should but cba really to run around for an hour before every feast).
So this being some sort of basis you now have the data that you need to see how many animals you need per day, this also varies with qualities etc so just make some animals that are sort of ok.
now you can calc how many animals you need to produce those animals per day and then you can calculate (or test) how much swill they require per day. I haven't done the whole thing myself yet but I'm sort of in the process of doing some very general tests and seeing if it works out for me since it's hard to get very accurate numbers for every situation. I bet it will come out to a shit ton of swill needed per day and keep in mind, just for one person. In a village full of people it can easily get out of hand I think
and also you programmed the game so you could probably pull up exact numbers and just open excel to save yourself a whole lot of time and figure the equibrilium and see if it's balanced way faster than I for example can.
That being said with the recent updates the tedium around that got a lot better. I used to read forum/ write posts while harvesting lmao now it got a lot easier already.
just an example from my side:
I tested a 24h time window without the herder credo
I have (might have misscounted a few so take this number with +/-3, also I didn't make a difference between pregnant, gender and maturity):
24 sheep
9 goat
3 horse
7 cows
46 pigs
3 chicken coops with grown chickens, 1 for chicks
1 rabit hutch with grown rabits, 1 for bunnies
I don't know how many I need exactly but I'll figure that out and then retest later
it came out to 172l of swill per day + 3 horses and 8 pigs outside of the testing area, I can probably assume about 200l swill used per day.
50 seeds are 1l swill so I'd need 10k/1barrel seeds a day which equals to about 550 turnip crops every day. It tbh doesn't seem so insane with the current way of farming, could easily make it 450 turnip crops and throw in some other useless stuff you harvest every day. But that being said, no idea if that's enough, I'd need to figure out how long it takes for specifically mutton and pork to reach full growth before I can make any reasonable calcs. so far I probably looted 90% of my pork and mutton tho and I barely butchered any pig or sheep unless they came out very retarded or low quality male. I might just be about to hit some critical mass where I can start butchering, without looting meat I'd probably have half my stats at least.
well idk if that helps anyone but I sort of have fun figuring those things out xd I don't even care about my stat gain at this point, I sort of just eat what I have available every day aka what I wrote up there.