A Complaint on Tedium re: Dead Villages

Thoughts on the further development of Haven & Hearth? Feel free to opine!

A Complaint on Tedium re: Dead Villages

Postby Vigilance » Sun Dec 19, 2021 2:21 am

The issue:
When a village idol pops, whether from sieging or decay from no auth, the flags become a tremendous area blocker. They must individually be bashed or decay to nonexistence (unsure if they even do, at a reasonable speed.) and have an ungodly amount of health for the first case. Village banners will often out-live even the last bits of paving in a village. When your village idol pops, you have no ability to rebuild the idol to reclaim your flags. You are ousted from your village, the banners become unauthed (regardless of your village's prior auth pool, in the event of a siege,) and your only recourse is to smash and rebuild fully. This becomes terrible for a ton of different reasons, like "if your village isn't also p-claimed, your entire base is goatse'd for this whole process."

While this is basically the doomsday cataclysm scenario of your village being sieged, and it can be argued you SHOULD be severely punished, your punishment is insanely disproportionate because now you have to bash each and every one of your old flags, which serve absolutely no purpose now other than arbitrarily slowing you down/imposing a name text and preventing the walls under their dead ownership from being freebashed (even though the v-gates are now just open holes)

The solution:
When your village idol pops, you should either have the ability to re-found an idol in an old bannered location, or it should immediately, rapidly deconstruct all of your flags. The former would definitely make more sense from a playability and recovery standpoint, but the latter would be more akin to what is happening now, with tedium removed.

thanks for coming to my tedtalk
Image
"Tosak gets the guys undressed faster than their girlfriends can." -NaoWhut
http://i.imgur.com/5cQiL.png http://i.imgur.com/lYyAA.png
User avatar
Vigilance
 
Posts: 3561
Joined: Fri May 21, 2010 9:30 pm
Location: fog of irrelevancy

Re: A Complaint on Tedium re: Dead Villages

Postby Nightdawg » Sun Dec 19, 2021 4:05 am

If you make them reclaimable, make a "ripped flag" model and make them claim no area as long as there isn't a village idol to reclaim them.

Image
if you're reading this, you're a nerd.
Image
User avatar
Nightdawg
 
Posts: 1766
Joined: Fri Feb 28, 2020 12:31 am
Location: In your pepper farm

Re: A Complaint on Tedium re: Dead Villages

Postby pawnchito » Sun Dec 19, 2021 4:38 am

This sounds pretty badass.
User avatar
pawnchito
 
Posts: 1086
Joined: Sat Apr 07, 2018 11:52 pm

Re: A Complaint on Tedium re: Dead Villages

Postby jorb » Mon Dec 20, 2021 12:20 am

Hadn't thought about that at all. Good catch. Will try to fix.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
User avatar
jorb
 
Posts: 18263
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.


Return to Critique & Ideas

Who is online

Users browsing this forum: Ahrefs [Bot] and 11 guests