ChakatStormCloud wrote:So, I've played on W8, W12, and W13
Couple friends dragged me in during W8, played a couple weeks then we all ended up switching to some other game.
last year I picked up W12 in the last month, played right through to W13, 2 months later I took a break for a few months (IRL shit), came back started from scratch on the other side of the MAP, then quit again cause by that point in the game (about 5 months in) the game was kinda dead.
In my experience, no-one on a whole cares about the wipe because of the progress or w/e, they care because it brings a spike of players and activity, because it's the only time villages and factions form, and it also makes a good point to drag freshmea- friends into the game.
People quit when the game get's tedious, when their friends quit, when their village has no goals left, when their faction runs out of people to fight or lands to explore. And the rate of people coming back from breaks isn't enough to support the trade/comradery/competition/pvp, you know things that make an MMO, that makes people want to stick around and keep grinding. So people don't stick around, new villages, small or large never form, and most certainly new factions never form.
The game would need a player base about 5-10 times it's current size for an eternal world to function. As is? the game kinda lives on the wipehype.
I did promice not to talk on forum till I gain more play hours, since many ppl did nag about it, but I gess reply dont count Tbh, after pillaging 6-7 inactive villages or big claims.. having a mine.. base, not close to water.. making steel.. having gear.. exetra..
I can imagine why ppl are burn after 1 y of gp...
I kinda found my self just left with option of fight or rising stats with food, alcemy and better gear/glidings/lp. So I can feel it, even in my short time play (super fast by looting inactives).
But..
I just don't feel it, like.. world did develop to the fullest, you know..
Of course.. I did not explore full map, tho... But what I did see so far.. there is not many highly developed villages.
Did not see any major 'frendly citys' connected with pavened roads.. or some 'uber q.' mountain forts.. so far.
Players who wait new world and play from day 1, no doubt, got nice base/stats/gear/q. and so on.
But mostly, after few raids/kills, they just got bored
again .
Not even truy to make seperate village for newcomers with all full q. workstations/beautefull buildings/superb design of village/trading/lvl9 mine/wars with multiple ppl/scumbags... and so on.
I mean..
AND I leave the option that I'm unexp. player. .. I wanna do all those things... I don't give a fu. who is stronger or more skilled then me. But.. more motivated and crazy in efforts and presistancy.
Maybe, I will... but, for sure!!! .. I wont... if I did miss world reset for like few months. That's the problem.
That's why I even did start this topic on first place. Just to discus such matters.. not to spoil old gamers habits.
So. What with ppl who joined after 5 or 6 month to late..?
Learne the game for next 8-10 months and when you are finaly up to high standards .. expect wipe of your efforts and do it again?
I mean... not all ppl are total fans of this game to suck such fact. Some got family and Rl. Most of em wont even pay for game in any way, since then need to wait for wipe.. why would? They see every game time expendable.. since they grow up.. and spend more time and efforts in RL events.
So.. since game is still alpha and not having any marketing.. is it good for developing/cash, that, they only depend on 50 ppl who likes and follow game?
Beside to all I did say so far.. I think existing player community got to high expectations.. I mean.. I did play Wow and Lol, eve online, archeage, black desert, final fanatasy, LOR, runscape, ultima OL, tibia, repopulation, entropia universe and all the fu. good, possible, open world mmo rpg games, out there. They all get tidius after some time... Its nothing fu. new in games... Stop crying about it.. (not you lol, just saying my feelings in general).
Build something extra.. Use engine and possibilities to the full..
Help new ppl... enjoy meeting and helping newcommers, make great hall for each of em. If you are bored.. and so uber.. Do some epic scale, changes on map.. be a king.. or something..
Just don't repeat all the fu. time egocentric power needs. Save that for RL.
Anyway.. My conclusion so far:(I know its not realistic atm.) But 2 seperate worlds. One presistant. And one, with time specific reset,
with perks for players who play it over and over.
One for practice and one kind of player community who like open wolds as they usualy are and are use to that.
Second one for competition and old uber farts (future, me), with hall of fame and specific small perks (permanent to both servers they start after second server world reset)
As long as it is constructive. I care.