Halbertz wrote:"If someone has a lot of money, it does not mean that he stole it. I can work hard and also earn a lot of money."
Of course, but it also depends on how we define "a lot", some people might manage to make "a lot" of money with honest work, but it usually takes many years to do so, whole lifetime, not to mention massive amount of effort, however there is a point that can't be crossed with honest, fair work and some other means have to be used, there is some limit as to how much you can make with honest work
But instead of making a detailed analysis of this topic I would instead recommend you to take your time to practise reading with understanding, as it is not your first time showing that you have difficulties with it, because I haven't mentioned anything about stealing money in real life anywhere in this thread, and what was said was more of a statement on some of the valid strategies used by some pro players in this game called "Haven and Hearth" to achieve some sort of ingame success, they aren't all of them, but they are some of them
The reason why I mentioned those strategies was because it was in relation with world resets and I mentioned those examples to express that world resets should only be applied when necessary for one reason or another and not in order to adjust to some unusual, extreme style of gameplay that is not ever going to be the true scenario for an average player, for most of playerbase - which one of us can just pop a Q400 B12 into existence without any effort to achieve it? Noone, it has to be gained with a lot of ingame means of production, and it is not a task for a short period of time. How dare we defend the months of hard work, right? Why don't we just hand away something that took a lot of effort to achieve and why would we ever want to avoid achieving the exact same thing over and over again?
My suggestion of going outside and seeing some sun was only trying to be helpful, but if people addicted to world resets really need them, then I would rather suggest having two worlds in the game in order to suit two gameplay styles and ideals, because if one extreme, brutal and punishing ideal is so important, why can't another, more comfortable and worthy of time one also be important? What is so unusual about the wish not to waste someone's months worth of work? There surely must be some number of people that wont even touch the game knowing that their progress will be wiped quite soon. Let everyone pick something they like, let everyone enjoy the game in the way they want.
Despite you missing the point this time, I believe you can somehow figure out the difference, as it is not a thing difficult to understand
Halbertz wrote:MadNomad wrote: you don't need a badge to talk
To discuss something, you need an understanding of the topic of discussion. Agree or not?
This is true, however the OP didn't show lack of understanding on the matter, and instead described a view from his perspective about the idea of wipes every year, the forum is for talking, and I'm not surprised that the rules of it do not state otherwise, because what would a forum be if it was not allowed to make topics discussing the matters of gameplay and related to the game it is about?