Bleeding and blood loss

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Bleeding and blood loss

Postby Fostik » Sat May 21, 2022 8:58 am

Add new wounds group mechanic, that will replace concussion for several cases. Concussion which player receives after KO from certain sources are quite absurd, e.g. KO by leeches. In addition, concussion is too harsh for newbies, blocking development for a fair amount of time.

Bleeding:
A wound received after stinging or animal biting attacks, or KO from them. Converts into blood loss based on different circumstances: gauze limits blood loss, active moving and stamina utilization increases it. Should last few minutes-dozens of minutes to let you make preemptive actions for further wounds.

Blood loss:
Stacks up after bleeding or different sources causing blood losses e.g. bats bites or leeches.
Blood loss debuffs your stats as concussion does.
Additionally based on bloodletting medicines, blood loss can speed up your healing: being fed on healing level (and probably some other conditions) lets your blood loss heal and have a chance to heal other wounds with it.
Being in bad conditions such as hunger or high stamina utilization causes you anemia.

Anemia:
Anemia should have same stat lose affects as blood loss, but lasts longer and heals over time by itself. This would be same as concussion if you not take required actions.

How should it work?
This should replace concussion for some certain cases, letting you not to close game for next 8 hours, but instead take some actions in 20-30 mins and also let you a chance to heal other wounds you received with nuts and continue playing.
Blood loss/bleeding should be preferable wound for newbie sources of KO, while concussion should remain in place for KO caused by more advanced game mechanics such as mining, PvP, large animals.
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Re: Bleeding and blood loss

Postby pawnchito » Sat May 21, 2022 3:30 pm

Leeches do the succ, they take too much and then you die but first you KO.

https://www.healthline.com/health/how-much-blood-can-you-lose#shock
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Re: Bleeding and blood loss

Postby Sevenless » Sat May 21, 2022 8:54 pm

Not sure I'm a fan of a wound where being forced to disconnect punishes you. Unstable internet, power outages, etc. Beyond that: Being forced not to play is a method of making wounds/combat serious without needing constant permadeath. If you make healing it too trivial, wounds and KOs stop mattering. You can make this argument about the entire healing system for sure, but it definitely succeeds in making things serious risks but less of a pain than constant permadeath was.

But if that's actually the intention, why not just ask concussions to heal faster? No need for a new mechanic if it only exists to solve an existing one that could be tweaked instead. Or change how "newbie sources" of concussion work to make it less punishing for them.
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Re: Bleeding and blood loss

Postby wonder-ass » Sun May 22, 2022 3:45 pm

remove concussion stat reduction, the lower hhp is already a death sentence we dont need to make the character worthless as well during this time period.
see homo sexuality trending,. do not do that.
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Re: Bleeding and blood loss

Postby MadNomad » Tue May 24, 2022 1:06 pm

wonder-ass wrote:remove concussion stat reduction, the lower hhp is already a death sentence we dont need to make the character worthless as well during this time period.


isn't the game too easy already? We should have wipes every month because of how fast everyone makes progress in the game!

or maybe we could make it a game like dota, where we only do some PvP that lasts for like one hour and then everything is reset
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Re: Bleeding and blood loss

Postby wonder-ass » Tue May 24, 2022 8:57 pm

ur retarded
see homo sexuality trending,. do not do that.
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Re: Bleeding and blood loss

Postby DonVelD » Tue May 24, 2022 9:20 pm

wonder-ass wrote:ur retarded
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Re: Bleeding and blood loss

Postby bumfrog » Tue May 24, 2022 10:45 pm

wonder-ass wrote:ur retarded
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Re: Bleeding and blood loss

Postby WowGain » Wed May 25, 2022 6:18 am

wonder-ass wrote:ur retarded
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Re: Bleeding and blood loss

Postby MadNomad » Wed May 25, 2022 5:25 pm

thank you ¦]

it was very tasty, can I have some more?
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