I rly like the time gating mechanics.
I like the retarded knife fights that make me feel like a hobo.
I like that the people I'm attacking usually have similar gear to me.
I like that things are a lot slower paced so I can actually play the game, not just do work.
That said, I think the joy of discovery is making it needlessly stressful.
I assume every competent group's miner stayed awake for like 24+ hours on the first day screeching with their walls covered in blood and shit because they couldn't find copper. I really feel like you guys should let people know what to expect with this, especially if there are already set expectations from previous worlds.
Likewise, if the time-gating isn't global, it's based on building something, then groups that get knocked out are kinda hard fucked. Plus it makes you have to over-commit to whatever mineholes you have, which isn't super fun.