maze wrote:I think the timer should be attached to the provinces. If the pyre is destroy the timer should not be reset, and if a pyre burns down. the entire provinces can go down the level.
+1 to this.
Have a timer per level per province that doesn't get reset when a pyre is bashed.
This is the best suggestion I have seen which avoids global modifiers (which I personally dislike), And pretty much means catching up for late joiners would be settling/finding a province that's already been softened to levels they are happy with.