Achievements - Guidance, Lore and Rewards

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Achievements - Guidance, Lore and Rewards

Postby Zentetsuken » Fri Sep 30, 2022 12:39 pm

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Made a quick mock-up of what I think Achievements could be.

They should be completely optional but fun quests that reward players with aesthetic gear, but also serve as a provider of lore and guidance to new players.

In this example the achievement could be triggered by seeing a fox, engaging with one, or butchering one for the first time. Once complete the player is granted a fun and tradable hat that goes in the aesthetic slot.

There would be something similar to this for most animals and menial tasks.

Mining or chipping stone could reward an interesting aesthetic stone that is only gained this way. Same for wood. There are so many possibilities.

Perhaps, once the initial achievement quest is complete, a second tier is unlocked that requires a much bigger goal (ex. kill 1000 foxes) and rewards the player with the same, untradable, recoloured version of the hat that can be stored in the hearthfire.


Goals that are accessible to the average player, help guide new players and provide tradable goods, and transform in to long-term goals that provide permanent rewards.


This is what achievements could be. This is what longevity and longterm goals are all about. This is TOP CONTENT.
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Re: Achievements - Guidance, Lore and Rewards

Postby Blueberry » Fri Sep 30, 2022 3:02 pm

hell yeah
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Re: Achievements - Guidance, Lore and Rewards

Postby Sevenless » Fri Sep 30, 2022 3:38 pm

Could be neat.
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Re: Achievements - Guidance, Lore and Rewards

Postby delsus » Fri Sep 30, 2022 6:46 pm

Nice idea !
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Re: Achievements - Guidance, Lore and Rewards

Postby yym331 » Sat Oct 01, 2022 9:50 am

I am ready to hunt 10,000 animals.
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Re: Achievements - Guidance, Lore and Rewards

Postby sMartins » Sat Oct 01, 2022 10:28 am

Better Call Saul!
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Re: Achievements - Guidance, Lore and Rewards

Postby Zentetsuken » Sun Oct 02, 2022 5:43 pm

yym331 wrote:I am ready to hunt 10,000 animals.


honestly same

there are so many menial nothink tasks in this game that people do while listening to music, working or watching stuff

would be very cool to work towards longterm goals like this that will give you lasting bragging rights in the form of permanent aesthetic gear in exchange for your effort

Achievements in other mmos function very similarly
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