i like making and refining drinks, and i like that it is enough work to have potential for its own playstile, but it seems incompleate and not thought through enough. and the amount of tedium and waittimers is insane,
fermented drinks will never keep up quality wise with tea, and thus are severely unoptimal for recreational use, and will only exist around tables,
wine and cider at least offer you an way too enhance there satiation buffs, but you will need an insane amount of time and recources to get an basic production going.
for example: too make 1 barrel of clavados. it takes 2500 apples, thats 500 trees, and takes around 2 houres just too press. thats 5k grapes, and roughly 4 houres of pressing for one barrel of brandy, not counting refilling and emptying the press.
for what is essentially an x2 quality modivier on the satiations alone, thats still unreasonable,
press times should go down considerably,in general, maybe even pressing the whole batch at once, its just tedium without reason other than larp .
Stills only negatively capping produces is unneccesary i belive, either make them qualityless, or allow them too increase quality, so they can at least shine for an reasonable while before tea will take over again.
in its current state i dont see the alcohol industry go anywhere aside from being botted, or casual production , making an bit of beer or mead with waste materials from farming can be done by pretty much anyone in an village, while commiting too the business is barely reasonable for breathing beings. if tea is meant to be the hot stuff, and alcohol is exclusively there for single sips taken before eating, there is no reason to drink any unstilled drinks aside from beer.
relegating all other drinks to substitude vinegar production
in the end i would like there to be an creedo associated with it, probbably depending on farmer and lumberjack, or maybe mystic, that would allow you too make some fine brews with an reasonable workload,
maybee something along the lines of:
.increased yields from pressing
.higher alcohol tolerance/less satiations given against itself
.reduced vermentation time of liquids.
.increased conversionrates by stilling.
.ability to restill calvados and perry, applying"still strong" suffix cant be cycled again(assuming stills will be able to cap up)
just as an rough idea, there is loads of room to expand on that field. hell ,the creedo could give you an ua maneuver that turns the combatstatmali on summit attained,intoo buffs or whatever. i just would like to be content there, aside from gathering laughably amounts of trashrecources and turning them intoo other,larpy trashrecources