by Aerona » Tue Oct 03, 2023 9:22 am
Yeah, 'realism' is definitely beside the point. But environmental challenges from temperature would make the game much more fun, I think, and partly because of those complaints. The impact on PvP would make periods of extreme weather a bad time for PvP, so those periods would be used to prepare and fortify while the periods between with more moderate temperatures would be better suited for raiding.
Frostbite would serve two purposes, one is to punish players who ignore their environment and don't make an effort to stay warm or keep shelter close by, the other is to create a need for new garments. It could be a bit annoying to juggle different sets of equipment, but the seasons don't change that fast. A piece of furniture that carries a set of equipment for rapid swapping would make changing outfits when coming inside from outside, going on an expedition, or just getting wet clothes off to dry them less tedious.
Of course, if the water freezes over that 'no swimming' bit becomes a very different thing.