Animal quality node randomization

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Animal quality node randomization

Postby Ozzy123 » Sat Oct 05, 2024 4:45 pm

Hey,

I've asked some veterans about it and most of people seem to agree - please feel free to +1 this thread

Make it so that animal quality nodes get randomized - an idea I had is that it would happen with every season switch but obviously the frequency can be different

Most of factions are botting their hql animal spots as hql bones are one of if not the most important resource in industry progression, random nodes would make it more interesting to hunt, pretty much kill those bots and add another incentive to trade hql animals/bones with other players
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Re: Animal quality node randomization

Postby mrzli » Sat Oct 05, 2024 4:47 pm

+1
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Re: Animal quality node randomization

Postby Faravidus » Sat Oct 05, 2024 4:47 pm

+1 Good idea.
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Re: Animal quality node randomization

Postby caz » Sat Oct 05, 2024 4:47 pm

the season change is a good idea too
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Re: Animal quality node randomization

Postby Vassteel » Sat Oct 05, 2024 4:48 pm

+1 for migratory animal nodes. i dont really see any downsides and it.
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Re: Animal quality node randomization

Postby Nightdawg » Sat Oct 05, 2024 4:48 pm

+1
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Re: Animal quality node randomization

Postby dafels » Sat Oct 05, 2024 4:49 pm

why not +1
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Re: Animal quality node randomization

Postby Audiosmurf » Sat Oct 05, 2024 4:50 pm

I think it should be every full cycle of seasons, not every season switch period. Maybe every half-cycle.
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Re: Animal quality node randomization

Postby HasseKebab » Sat Oct 05, 2024 4:50 pm

good idea
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Re: Animal quality node randomization

Postby ZamAlex » Sat Oct 05, 2024 4:51 pm

+1
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