Skrain wrote:Want better branches, grow better trees, its really that simple.
Ileana wrote:dig for troll, hunt for whale/mammoth, forrage. survival is in a good place if you don't play alone or set some limits on your hermitage. the game is not made to solo and make great progress.
XBBW wrote:Annoyed by the fact that my survival stat don't mean shit anymore, keep on raising it and for what I still get tree branch of 10 to 14 quality. Please just ditch the hardcap nonesnes and nodes for next world and make it so our stats are absolute. No this isn't for betterment of pvpers, but rather for Hermit players, settle anywhere and enjoy the fruits of labour when raising our stats at our own pace. Don't care if this change will make pvpers solo the whole continent, if it's better for them oh well, my main focus is my own hermit playstyle and right now it is annoying, like what is the point of infinite stats if raising them does nothing? Like forced cap, if so then level cap it and if you don't want to, make the stat raising mean something, so in short hardcaps and quality nodes should base of our stats. This might make or break the game, but I doubt it was done before as there always been hardcaps in every world to my knowledge.
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