Our mammoths in multiple different mountains have been awful for most of the world, they started ok but then went down and just remained shit forever it got me wondering why does the system even work like this? why cant every mammoth just be a random roll? if the ql is going to be randomly changing anyway why do it in this ridiculous convoluted way with geographical shifting? is there a point to it? I cant figure it out
Surely itd just be simpler and more fun if every animal is just a random dice roll? isnt that just an obviously fun gamba mechanic