Vladichka wrote:New borders are kinda bad, a lot of unnatural bottlenecks and weird roundabout connections indeed. Old layout was more functional.
Regarding fast travel balancing - I posted it before, but you won't like it cause it's not exploitable.
Make any form of fasttravel except traveling back to your hearthfire apply a 20 rl minutes debuff (debatable, I talked to some people and they say 20 minutes is too low) that prevents you from initiating combat with other players. This debuff resets when you travel to your hearthfire. You can still get attacked after you fast travel, but you can't attack.
There is a reason why you can't fast travel during combat, which should also apply retroactively - you shouldn't be able to initiate combat after using fast travel. This logic error is what's causing 90% of problems with thingwalls (and milestones).
Additionally, disable fast travel when carrying dead bodies. They should be like passed out horses. Also shouldn't be able to fasttravel with ships when you load bodies as cargo.
You know why, I don't have to explain.
Off topic and irrelevant. This post is about the current shape of thingwall provinces. Stop derailing it.